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Article #24

Re: 3.20 patch problem - colors wacked!

#24
From: Todd R. Vazquez
Date: Sun, 20 Dec 1998 00:00
41 lines
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I've got the same problem....  Everything looks washed out and grainy.  I
just recently reinstalled Quake2 and upgraded straight to v3.20 and it's
looked terrible ever since.  I'm thinking of going back to version 3.19!! If
you find a solution, please let me know.... I'll do the same.

For comparison and troubleshooting, here's my system specs....
AMD K6/200
96 meg SDRAM
video:
Hercules Stingray 128/3D (using only for 2D graphics)
Monster 3D II (only one... hopefully i'll get another in a few months...)
;)
Direct X 6
Win 98

Good luck,
TRV

btw,
I'm definitely NOT running in software mode.  It's running at 800x600, 3dfx,
16 bit color.


Aurangzeb Agha wrote in message <367BDC17.510DEAE5@bigfoot.com>...
>Here's what happened:
>
>1.  I was playing with 3.19.
>2.  I installed 3.20.
>3.  I played with 3.20 and it seems as if the colors are all wacked out!
>
>It seems as if something went terribly wrong with the Gamma correction
>(Everything seems brighter, and more pixelated).  I have two Voodoo2
>cards in SLI.  Anyone else have this problem?  Anyone have the solution?
>
>Please e-mail me directly if you know how to fix this:
>
>     aagha@bigfoot.com
>
>     Thanks in Advance,
>     Aurangzeb
>
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From: "Todd R. Vazquez" <fishguy@uss.net>
Subject: Re: 3.20 patch problem - colors wacked!
Date: 1998/12/20
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