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Article #24Re: 3.20 patch problem - colors wacked!
From: Todd R. Vazquez
Date: Sun, 20 Dec 1998 00:00
Date: Sun, 20 Dec 1998 00:00
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I've got the same problem.... Everything looks washed out and grainy. I just recently reinstalled Quake2 and upgraded straight to v3.20 and it's looked terrible ever since. I'm thinking of going back to version 3.19!! If you find a solution, please let me know.... I'll do the same. For comparison and troubleshooting, here's my system specs.... AMD K6/200 96 meg SDRAM video: Hercules Stingray 128/3D (using only for 2D graphics) Monster 3D II (only one... hopefully i'll get another in a few months...) ;) Direct X 6 Win 98 Good luck, TRV btw, I'm definitely NOT running in software mode. It's running at 800x600, 3dfx, 16 bit color. Aurangzeb Agha wrote in message <367BDC17.510DEAE5@bigfoot.com>... >Here's what happened: > >1. I was playing with 3.19. >2. I installed 3.20. >3. I played with 3.20 and it seems as if the colors are all wacked out! > >It seems as if something went terribly wrong with the Gamma correction >(Everything seems brighter, and more pixelated). I have two Voodoo2 >cards in SLI. Anyone else have this problem? Anyone have the solution? > >Please e-mail me directly if you know how to fix this: > > aagha@bigfoot.com > > Thanks in Advance, > Aurangzeb >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 113685,8e0384eadb4fda2 X-Google-Attributes: gid113685,public X-Google-Thread: 113106,8e0384eadb4fda2 X-Google-Attributes: gid113106,public X-Google-Thread: 10ec8c,8e0384eadb4fda2 X-Google-Attributes: gid10ec8c,public From: "Todd R. Vazquez" <fishguy@uss.net> Subject: Re: 3.20 patch problem - colors wacked! Date: 1998/12/20 Message-ID: <75jcc0$q8m@enews3.newsguy.com> X-Deja-AN: 424261387 References: <367BDC17.510DEAE5@bigfoot.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: http://extra.newsguy.com Newsgroups: alt.games.quake2,3dfx.game.support,3dfx.products.voodoo2