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Article #31

Re: Banshee cards.

#31
From: Doug Henry
Date: Tue, 01 Dec 1998 00:00
28 lines
1789 bytes
Just out of curiosity what is evrything else?
I hav'nt ran into that problem.
Doug Henry

Harvey W. Harbicht (http://come.to/stupidlaratricks) wrote in message
<73ve3s$nno@newsops.execpc.com>...
>I just put one in my P166 Aptiva. Here's what works in 3D mode so far.
>
>GLQuake and Quake 2 (special quake drivers on the CD that comes with the
>system)
>Tomb Raider 2 and 3
>Sim Copter with patch
>
>That's it. Everything else has to run in non-3D mode or the system craps
>up. It can't do anything but 800x600 or 640x480 in 8 or 16bit color. Even
>my old crappy 2-meg non-3D ATI-Mach64 could do 1024x768. I wish I had
>spent the extra $50 and gotten a real Voodoo2. :<
>
>Your milage may vary.
>
>
>In article <366286E9.1C08350D@iinet.net.au>, scafidi@iinet.net.au says...
>> Hiya all..
>>     Been scouring the newsgroups and web over the past few days looking
for
>> info about voodoo2 banshee cards.... I am about to purchase the 16meg
creative
>>
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From: "Doug Henry" <duggerh@teleport.com>
Subject: Re: Banshee cards.
Date: 1998/12/01
Message-ID: <gwI82.15185$Sz4.8771181@news.teleport.com>
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Newsgroups: alt.games.quake2,3dfx.game.discussion,3dfx.products.voodoo2,3dfx.games.support