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Article View: alt.games.quake2
Article #33

Re: Banshee cards.

#33
From: jfugate
Date: Mon, 30 Nov 1998 00:00
29 lines
1769 bytes

Ambrose Scafidi <scafidi@iinet.net.au> wrote in article
<366286E9.1C08350D@iinet.net.au>...
> Hiya all..
>     Been scouring the newsgroups and web over the past few days looking
for
> info about voodoo2 banshee cards.... I am about to purchase the 16meg
creative
> banshee card for my P200mmx system. Its purpose is partly to make quake2
> prettier but mostly to replace my ageing diamond stealth 2000 series gfx
card
> (its about 3 years old....).
> 
> What i would like to read is some kind of feedback regarding peoples
> experience with banshee cards.... not to mention their performance on a
system
> such as mine. And what they are "really" like compared to a true Voodoo2
card.
> i have seen people say they are not as good on the grounds of interrupts
and
> frame rates... a lot of talk about their 3d capabilities.... but what
about
> their 2d capabilities? compatibility?....
> 
> your in zeros and ones,
>     Ambrose Scafidi
> 
whoops dont know> 
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From: "jfugate" <jfugate@tamucc.edu>
Subject: Re: Banshee cards.
Date: 1998/11/30
Message-ID: <01be1ca2$48eb1c40$9a0b5fa5@ci-setup.tamucc.edu>
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References: <366286E9.1C08350D@iinet.net.au>
Organization: Texas A&M University, College Station, Texas
NNTP-Posting-Date: 30 Nov 1998 20:46:17 GMT
Newsgroups: alt.games.quake2,3dfx.game.discussion,3dfx.products.voodoo2,3dfx.games.support