Article View: alt.games.quake2
Article #36Banshee cards.
From: Ambrose Scafidi
Date: Mon, 30 Nov 1998 00:00
Date: Mon, 30 Nov 1998 00:00
16 lines
1631 bytes
1631 bytes
Hiya all..
Been scouring the newsgroups and web over the past few days looking for
info about voodoo2 banshee cards.... I am about to purchase the 16meg creative
banshee card for my P200mmx system. Its purpose is partly to make quake2
prettier but mostly to replace my ageing diamond stealth 2000 series gfx card
(its about 3 years old....).
What i would like to read is some kind of feedback regarding peoples
experience with banshee cards.... not to mention their performance on a system
such as mine. And what they are "really" like compared to a true Voodoo2 card.
i have seen people say they are not as good on the grounds of interrupts and
frame rates... a lot of talk about their 3d capabilities.... but what about
their 2d capabilities? compatibility?....
your in zeros and ones,
Ambrose Scafidi
Technical Details
Message-ID:
<366286E9.1C08350D@iinet.net.au>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 113685,4f6c1bd41b9fb33a,start X-Google-Attributes: gid113685,public X-Google-Thread: 10ec8c,4f6c1bd41b9fb33a,start X-Google-Attributes: gid10ec8c,public X-Google-Thread: 1029b6,4f6c1bd41b9fb33a,start X-Google-Attributes: gid1029b6,public X-Google-Thread: 10c6dd,4f6c1bd41b9fb33a,start X-Google-Attributes: gid10c6dd,public From: Ambrose Scafidi <scafidi@iinet.net.au> Subject: Banshee cards. Date: 1998/11/30 Message-ID: <366286E9.1C08350D@iinet.net.au> X-Deja-AN: 417063781 Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii Organization: iiNet Technologies Mime-Version: 1.0 Reply-To: scafidi@iinet.net.au Newsgroups: alt.games.quake2,3dfx.game.discussion,3dfx.products.voodoo2,3dfx.games.support