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Article #883

Re: Intel vs. AMD performance

#883
From: Thomas Womack
Date: Thu, 14 May 1998 00:00
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In comp.sys.intel Doug Chism <chismdm@earthlink.net> wrote:

: Of course well written code could avoid this by executing
: similar instructions in serial ( i.e. transform all the vertices in the
: scene in 1 loop ), but this often results in cache thrashing since its hard
: to store polygon and vertex data together unless strips and fans are used
: exclusively.

I thought the process was usually to transform all the vertices together and
then draw the polygons - and this sounds as if vector FP ops would be very
useful.

Tom
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From: Thomas Womack <mert0236@sable.ox.ac.uk>
Subject: Re: Intel vs. AMD performance
Date: 1998/05/14
Message-ID: <6jfnk7$n7m$2@news.ox.ac.uk>
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Newsgroups: alt.games.quake2,comp.sys.ibm.pc.hardware.chips,comp.sys.intel,intel.microprocessors.pentium_ii