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Thread View: alt.games.quake2
11 messages
11 total messages Started by -FaNaTiC- Mon, 16 Aug 1999 00:00
3dfx drivers/3DNow! doesn't work!
#502
Author: -FaNaTiC-
Date: Mon, 16 Aug 1999 00:00
13 lines
1568 bytes
I have a Diamond MonsterII card and am using the 3dfx reference drivers
(rkv2dx6) for the purpose of Quake3, and it seems to help my lockup problem
with NFSIII, (I can actually finish a couple hot pursuit races whereas with
Diamond's 2.07 drivers, it would lock up during the first pursuit race, I
couldn't even finish one!), but not Descent3, it still locks up after a
while.  Anyway, using these drivers renders the AMD 3DNow! 3.20 patch
unusable!  So I've taken about a 30% framerate hit.  Anyone know how to get
the AMD patch to work when using the 3dfx ref drivers?  I get a fxmemmap
error when using the 3dfxglam.dll.  When I change to minigl v1.47 everything
is fine.  Any help would be appreciated.  I did order a v2 stealth cooler,
so hopefully NFSIII and D3 will quit locking up.

-FaNaTiC-
Re: 3dfx drivers/3DNow! doesn't work!
#493
Author: -FaNaTiC-
Date: Tue, 17 Aug 1999 00:00
46 lines
2718 bytes
Oh, gee why didn't I think of that?  That's funny.  My friend just bought a
PIII/450 with a viper 770 card.  In the same resolution 800x600 he pulls
just 8 fps more than I do when I was running the 3Dnow version of Quake2.
Lemme repeat that, PIII with 32meg AGP viper770 vs. a k6-2/400 with a
voodoo2. Descent3 framerates were close too, in fact in the secret2.dem
using frametime, I hit 100fps, his never did.  Of course he's just using the
drivers that were on the install CD, he should have new drivers by now, and
new drivers will probably help, but my k6-2/400 is no slouch.  If you can't
post something constructive, then don't post at all.

-FaNaTiC-


Troy Morton <troym72@midwest.net> wrote in message
news:rri12trqoqs91@corp.supernews.com...
> Throw away your AMD and use an INTEL chip.  That fixes the problem every
> time.  Pentium III is faster than AMD w/ 3Dnow anyway.
>
> -FaNaTiC- wrote in message <7paql9$l2h$1@holly.prod.itd.earthlink.net>...
> >I have a Diamond MonsterII card and am using the 3dfx reference drivers
> >(rkv2dx6) for the purpose of Quake3, and it seems to help my lockup
problem
> >with NFSIII, (I can actually finish a couple hot pursuit races whereas
with
> >Diamond's 2.07 drivers, it would lock up during the first pursuit race, I
> >couldn't even finish one!), but not Descent3, it still locks up after a
> >while.  Anyway, using these drivers renders the AMD 3DNow! 3.20 patch
> >unusable!  So I've taken about a 30% framerate hit.  Anyone know how to
get
> >the AMD patch to work when using the 3dfx ref drivers?  I get a fxmemmap
> >error when using the 3dfxglam.dll.  When I change to minigl v1.47
> everything
> >is fine.  Any help would be appreciated.  I did order a v2 stealth
cooler,
> >so hopefully NFSIII and D3 will quit locking up.
> >
> >-FaNaTiC-
> >
> >
> >
> >
> >
> >
> >
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#494
Author: Big Guy
Date: Tue, 17 Aug 1999 00:00
31 lines
1835 bytes
Try replacing the fxmemmap.vxd file in your windows\system dir with the one
in your Quake2 folder.

Big Guy

-FaNaTiC- <fanatic_x@hotmail.com> wrote in message
news:7paql9$l2h$1@holly.prod.itd.earthlink.net...
> I have a Diamond MonsterII card and am using the 3dfx reference drivers
> (rkv2dx6) for the purpose of Quake3, and it seems to help my lockup
problem
> with NFSIII, (I can actually finish a couple hot pursuit races whereas
with
> Diamond's 2.07 drivers, it would lock up during the first pursuit race, I
> couldn't even finish one!), but not Descent3, it still locks up after a
> while.  Anyway, using these drivers renders the AMD 3DNow! 3.20 patch
> unusable!  So I've taken about a 30% framerate hit.  Anyone know how to
get
> the AMD patch to work when using the 3dfx ref drivers?  I get a fxmemmap
> error when using the 3dfxglam.dll.  When I change to minigl v1.47
everything
> is fine.  Any help would be appreciated.  I did order a v2 stealth cooler,
> so hopefully NFSIII and D3 will quit locking up.
>
> -FaNaTiC-
>
>
>
>
>
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#495
Author: Troy Morton
Date: Tue, 17 Aug 1999 00:00
25 lines
1710 bytes
Throw away your AMD and use an INTEL chip.  That fixes the problem every
time.  Pentium III is faster than AMD w/ 3Dnow anyway.

-FaNaTiC- wrote in message <7paql9$l2h$1@holly.prod.itd.earthlink.net>...
>I have a Diamond MonsterII card and am using the 3dfx reference drivers
>(rkv2dx6) for the purpose of Quake3, and it seems to help my lockup problem
>with NFSIII, (I can actually finish a couple hot pursuit races whereas with
>Diamond's 2.07 drivers, it would lock up during the first pursuit race, I
>couldn't even finish one!), but not Descent3, it still locks up after a
>while.  Anyway, using these drivers renders the AMD 3DNow! 3.20 patch
>unusable!  So I've taken about a 30% framerate hit.  Anyone know how to get
>the AMD patch to work when using the 3dfx ref drivers?  I get a fxmemmap
>error when using the 3dfxglam.dll.  When I change to minigl v1.47
everything
>is fine.  Any help would be appreciated.  I did order a v2 stealth cooler,
>so hopefully NFSIII and D3 will quit locking up.
>
>-FaNaTiC-
>
>
>
>
>
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#496
Author: adgdghr
Date: Tue, 17 Aug 1999 00:00
10 lines
1579 bytes
Yet anotehr brainwashed intel troll. AMD is the way to go, their chips get
you the most bang for your buck, and now they haqve the fastest chip on the
market (well besides that alpha 1 ghz thing I heard about). Athlon 650
performs at about what an intel 780mhz would (based on the existing pentium
3's).k6-3/450 actually beat teh p3 in some benchmarks, although the p3
pulled ahead in floating point by a little bit. Why get a p3/450 for $250
when you can get a 500mhz Athlon for $300 that can strongly compete with (if
not beat) a p3/600. In 10 years I predict intel will be in AMD's position,
but with little to no hopes of rising back up, just trying to hold on to
their share of the sales.
Re: 3dfx drivers/3DNow! doesn't work!
#497
Author: Basil Brush
Date: Tue, 17 Aug 1999 00:00
5 lines
958 bytes
>Throw away your AMD and use an INTEL chip.  That fixes the problem every
>time.  Pentium III is faster than AMD w/ 3Dnow anyway.


Will you just go away!!!
Re: 3dfx drivers/3DNow! doesn't work!
#498
Author: XtremeNut
Date: Tue, 17 Aug 1999 00:00
29 lines
2430 bytes
Now wait..hold on. Just because someone likes Intel better than AMD doesnt
mean that he's a "brainwashed troll". I agree that "throwing out your AMD
chip" is stupid, but you should consider Intel...if you do have the money.
Or better yet. Wait for the Athlon..that chip will beat both the K6's and
the Pentiums... But for now, I'm using a P3 450 and my system runs so
beautiful. All my games work just fine, great frame rates and everything
kicks ass. I think a great computer is what you make of it. I'm happy with
mine, and if some power hungry fucker with a P3 600 laughs at my system, as
long as I'm happy with it, who gives a fuck? Just think about it that way,
are you happy with your K6?


adgdghr <adgdghr@geocities.com> wrote in message
news:7pbmpm$4iei$1@newssvr03-int.news.prodigy.com...
> Yet anotehr brainwashed intel troll. AMD is the way to go, their chips get
> you the most bang for your buck, and now they haqve the fastest chip on
the
> market (well besides that alpha 1 ghz thing I heard about). Athlon 650
> performs at about what an intel 780mhz would (based on the existing
pentium
> 3's).k6-3/450 actually beat teh p3 in some benchmarks, although the p3
> pulled ahead in floating point by a little bit. Why get a p3/450 for $250
> when you can get a 500mhz Athlon for $300 that can strongly compete with
(if
> not beat) a p3/600. In 10 years I predict intel will be in AMD's position,
> but with little to no hopes of rising back up, just trying to hold on to
> their share of the sales.
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#499
Author: bran
Date: Tue, 17 Aug 1999 00:00
17 lines
1512 bytes
I AGREE!!!!
I would love to see AMD whipping INTEL's ASS !

adgdghr wrote in message <7pbmpm$4iei$1@newssvr03-int.news.prodigy.com>...
>Yet anotehr brainwashed intel troll. AMD is the way to go, their chips get
>you the most bang for your buck, and now they haqve the fastest chip on the
>market (well besides that alpha 1 ghz thing I heard about). Athlon 650
>performs at about what an intel 780mhz would (based on the existing pentium
>3's).k6-3/450 actually beat teh p3 in some benchmarks, although the p3
>pulled ahead in floating point by a little bit. Why get a p3/450 for $250
>when you can get a 500mhz Athlon for $300 that can strongly compete with
(if
>not beat) a p3/600. In 10 years I predict intel will be in AMD's position,
>but with little to no hopes of rising back up, just trying to hold on to
>their share of the sales.
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#500
Author: ^Dahl^
Date: Tue, 17 Aug 1999 00:00
34 lines
2219 bytes
What you need to do is to delete fxmemmap.vxd in your c:\windows and/or
c:\windows\system and replace it with the fxmemmap.vxd that comes with the
AMD patch of Quake2. Then it works wonders. On my AMD k62 350mhz, it almost
always keeps a steady framerate at 60fps+. A timedemo demo1.dm2 gives me 104
fps. And that is with top notch quality graphics.

Good luck

-FaNaTiC- <fanatic_x@hotmail.com> wrote in message
news:7paql9$l2h$1@holly.prod.itd.earthlink.net...
> I have a Diamond MonsterII card and am using the 3dfx reference drivers
> (rkv2dx6) for the purpose of Quake3, and it seems to help my lockup
problem
> with NFSIII, (I can actually finish a couple hot pursuit races whereas
with
> Diamond's 2.07 drivers, it would lock up during the first pursuit race, I
> couldn't even finish one!), but not Descent3, it still locks up after a
> while.  Anyway, using these drivers renders the AMD 3DNow! 3.20 patch
> unusable!  So I've taken about a 30% framerate hit.  Anyone know how to
get
> the AMD patch to work when using the 3dfx ref drivers?  I get a fxmemmap
> error when using the 3dfxglam.dll.  When I change to minigl v1.47
everything
> is fine.  Any help would be appreciated.  I did order a v2 stealth cooler,
> so hopefully NFSIII and D3 will quit locking up.
>
> -FaNaTiC-
>
>
>
>
>
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#501
Author: Jadaris Ro'Kedri
Date: Tue, 17 Aug 1999 00:00
28 lines
2289 bytes
Didja know that the P2 (and therefore the P3) were designed from DEC's Alpha
processor? It WAS a 1GHz (RISC chip I believe) and KICKED ASS! When DEC
complained that Intel took the designes and downgraded them to make the P@,
Intel sued and won :) Just goes to show that a LOT of money goes a LONG way
:)

And 10 years? I'd say more like 5... Intel has a new chip in the works, but
I haven't heard ANYTHING about it and I think if anything, it would only
compete with the Athlon. Didja also know AMD is a company made by ex-Intel
employees? *grins*

adgdghr <adgdghr@geocities.com> wrote in message
news:7pbmpm$4iei$1@newssvr03-int.news.prodigy.com...
> Yet anotehr brainwashed intel troll. AMD is the way to go, their chips get
> you the most bang for your buck, and now they haqve the fastest chip on
the
> market (well besides that alpha 1 ghz thing I heard about). Athlon 650
> performs at about what an intel 780mhz would (based on the existing
pentium
> 3's).k6-3/450 actually beat teh p3 in some benchmarks, although the p3
> pulled ahead in floating point by a little bit. Why get a p3/450 for $250
> when you can get a 500mhz Athlon for $300 that can strongly compete with
(if
> not beat) a p3/600. In 10 years I predict intel will be in AMD's position,
> but with little to no hopes of rising back up, just trying to hold on to
> their share of the sales.
>
>
Re: 3dfx drivers/3DNow! doesn't work!
#492
Author: -FaNaTiC-
Date: Wed, 18 Aug 1999 00:00
18 lines
1489 bytes
I just thought that it would use the one in the Quake2 dir first, then
search windows/system.  But obviously it's the other way around.  Thanks, it
works great now!

--
-FaNaTiC-


^Dahl^ <dahl@c64.notthispart.org> wrote in message
news:7pcerm$rc9$1@cubacola.tninet.se...
> What you need to do is to delete fxmemmap.vxd in your c:\windows and/or
> c:\windows\system and replace it with the fxmemmap.vxd that comes with the
> AMD patch of Quake2. Then it works wonders. On my AMD k62 350mhz, it
almost
> always keeps a steady framerate at 60fps+. A timedemo demo1.dm2 gives me
104
> fps. And that is with top notch quality graphics.
>
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