Thread View: alt.games.quake3
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Started by fcueto
Sun, 13 Aug 2000 00:00
T-Buffer Effects Question
Author: fcueto
Date: Sun, 13 Aug 2000 00:00
Date: Sun, 13 Aug 2000 00:00
11 lines
967 bytes
967 bytes
I just bought a Voodoo5 5500 AGP. I'm trying to use the t-buffer cinematic effects in Quake3 (motion blur, etc), but I can't find how to enable them. Does someone knows how to do this? Thank you very much, Fernando Gonz๏ฟฝlez del Cueto. Sent via Deja.com http://www.deja.com/ Before you buy.
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