Thread View: alt.games.sf2
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Started by Marc R. Klenotic
Thu, 28 Jan 1993 00:04
Re: THE NEW SF2 FOR IBM;
Author: Marc R. Klenotic
Date: Thu, 28 Jan 1993 00:04
Date: Thu, 28 Jan 1993 00:04
13 lines
868 bytes
868 bytes
>very poor. They couldn't even manage to put in Balror, Vega, etc. Why would >they stick in a 'secret' turbo mode that no one knows about? Why would Capcom stick in a secret boss mode? The Game Genie shows its there, we just need to figure out the "correct" way to access it (The Code Capcom put in). -- ****************** * -=bc676=- * --Encrypted *Marc R. Klenotic* Message-- ******************
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