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2 total messages Started by Roger Kassebaum Thu, 28 Jan 1993 04:38
Hyper Fighter
#3577
Author: Roger Kassebaum
Date: Thu, 28 Jan 1993 04:38
16 lines
1075 bytes
Ok...now I have heard much talk of the Hyper Fighter machine...but (maybe
because of location) I have never heard of this...we do have the CE Turbo
but i must admit I have heard not of the Hye
sorry...heard not of the Hyper Fighter...please fill me in...although...
im not the SFII arrogant...
 


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--------/_____/      /____  /_____/    I ask, "Let us contemplate our
-------/ \     /   /     / /     /                existance..."
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Marcus Graham
Internet :: rkasseba@cwis.unomaha.edu
Re: Hyper Fighter
#3495
Author: Brian Odom
Date: Thu, 28 Jan 1993 06:35
16 lines
1334 bytes
In <1993Jan28.043835.22493@news.unomaha.edu> rkasseba@cwis.unomaha.edu (Roger Kassebaum) writes:

>Ok...now I have heard much talk of the Hyper Fighter machine...but (maybe
>because of location) I have never heard of this...we do have the CE Turbo
>but i must admit I have heard not of the Hye
>sorry...heard not of the Hyper Fighter...please fill me in...although...
>im not the SFII arrogant...

OK, the CE turbo you guys got are all probably illegal hacks.  Speedups, aerial
projectiles, unbalancedness, etc...  IMHO, stupid!!!!

Funny that I should see a Hyper before ever seeing a hack chip.

Anyways, the Hyper Fighting is the OFFICIAL Capcom version to counter all of
those hack chips out there.  Dhalsim can disappear, Blanka can ball at an
angle, Bison's been toned down a bit, Chun Li can throw a fireball, etc.
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