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Started by Telestro ip Wandrun
Thu, 21 Jan 1993 15:08
RE: shatterzone questions
Author: Telestro ip Wandrun
Date: Thu, 21 Jan 1993 15:08
Date: Thu, 21 Jan 1993 15:08
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Burton Choinski spake: > As an off note, I think that potential GM's of Shatterzone should tape and/or > watch all the episodes of "Space Rangers"...seems as close as I can figure. > :) > -- Burton You're kidding, right? Actually *record* Space Rangers so you can watch it again and again? :) If you want *really* cool SF, watch Deep Space 9 or wait for Babylon 5 in late February. I suppose that Space Rangers would be the closest to Shatterzone, though... -Tim Bailey
Re: shatterzone questions
Author: David Wetzel
Date: Thu, 21 Jan 1993 17:01
Date: Thu, 21 Jan 1993 17:01
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In article <gatemail1.0b20971917739@morticia>, Telestro ip Wandrun <"scotty: :baileyt"@kirk.msoe.edu> wrote: > > You're kidding, right? Actually *record* Space Rangers so you can watch it > again and again? :) > > If you want *really* cool SF, watch Deep Space 9 or wait for Babylon 5 in late > February. > > I suppose that Space Rangers would be the closest to Shatterzone, though... Humm, this isn't my experience with Shatter Zone (we're playtesting it). My impressions is that neither of these comes close (though the comments I've heard on Babylon 5 are promissing). Space Rangers might be closer though. SZ is not like DS9 because combat may actually happen! There's actually adventure and excitement and unusal-ness. There's also no benevolent StarFleet looking over your shoulder (and patching things up for free!). But to make the dialog as bad as Space Rangers would require a really poor GM and players (where do the networks get the writers for these shows?!?). Someone also said it was Space Opera, to which I must disagree. The intent seems to be hard-core SF. Space Opera as a genre is closer to Fantasy than Science Fiction. Space Opera uses mysticism as a primary element (as in the Force in Star Wars). ShatterZone has nothing to support mysticism (what you choose to hack in is your own business). The faith skill in SZ only lets you resist being convinced to do things anathetical to your faith. You don't get miricles and there's no magic. So, if you want to know what to read/watch to get ready for SZ, try the following: Aliens, Blade Runner, the Dorsai novels by Dickson, LeGuin's the Left Hand of Darkness (for the Alien-ness, though anything by LeGuin is just plain good reading!) and Gibson's cyberpunk novels (Neuromancer, Count Zero, and Mona Lisa Overdrive). My Opinion, of course. Thanks, Dave_Wetzel@vos.stratus.com
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