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Article #1Voodoo3, DirectX and Xcom Interceptor
From: Eldrich
Date: Mon, 21 Feb 2000 00:00
Date: Mon, 21 Feb 2000 00:00
28 lines
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1882 bytes
I have a Voodoo 3 3000 AGP card and I'm very pleased with it. It works excellently with almost everything but I have a niggling problem with XCom Interceptor. I can only get this game to run in software rendering. When I try to run it win Hardware accelleration mode, it keeps complaining that it can't connect to the Direct3D device. Does anyone know of this problem, and if there is a solution. Other Direct3D games work fine (e.g. Mechwarrior 3, Final Fantasy VII). I am using directx 7.0a on Windows 98 SE. My Voodoo drivers are Version 4.12.01.1213 Just in case it's needed I have a Soundblaster SBlive Value PCI (For which directsound seems to work fine), and I have a Pentium II 333 with 128MB Ram. -- "If you can keep your head when all around you are loosing theirs, then you don't understand the seriousness of the problem." Sent via Deja.com http://www.deja.com/ Before you buy.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 113106,6d6656590264539e,start X-Google-Attributes: gid113106,public X-Google-Thread: fad9c,6d6656590264539e,start X-Google-Attributes: gidfad9c,public X-Google-Thread: 1050fa,7fbb6435c35872f0 X-Google-Attributes: gid1050fa,public X-Google-Thread: 15a883,6d6656590264539e,start X-Google-Attributes: gid15a883,public From: Eldrich <eldrich@lineone.net> Subject: Voodoo3, DirectX and Xcom Interceptor Date: 2000/02/21 Message-ID: <88r8oq$u15$1@nnrp1.deja.com> X-Deja-AN: 587839904 X-Http-Proxy: 1.0 dbserver:8001 (Squid/2.2.STABLE5), 1.0 x36.deja.com:80 (Squid/1.1.22) for client 194.128.96.72 Organization: Deja.com - Before you buy. X-Article-Creation-Date: Mon Feb 21 11:49:46 2000 GMT X-MyDeja-Info: XMYDJUIDeldrich Reply-To: eldrich@ntlworld.com Newsgroups: alt.games.x-com,3d.games,3dfx.game.support,3dfx.d3d.drivers X-Http-User-Agent: Mozilla/3.01Gold (Macintosh; I; 68K)