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Voodoo3, DirectX and Xcom Interceptor

#1
From: Eldrich
Date: Mon, 21 Feb 2000 00:00
28 lines
1882 bytes
I have a Voodoo 3 3000 AGP card and I'm very pleased with it.

It works excellently with almost everything but I have a niggling
problem with XCom Interceptor.

I can only get this game to run in software rendering. When I try to
run it win Hardware accelleration mode, it keeps complaining that it
can't connect to the Direct3D device.

Does anyone know of this problem, and if there is a solution. Other
Direct3D games work fine (e.g. Mechwarrior 3, Final Fantasy VII).

I am using directx 7.0a on Windows 98 SE. My Voodoo drivers are Version
4.12.01.1213

Just in case it's needed I have a Soundblaster SBlive Value PCI (For
which directsound seems to work fine), and I have a Pentium II 333 with
128MB Ram.


--
"If you can keep your head when all around you are
loosing theirs, then you don't understand the seriousness
of the problem."


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From: Eldrich <eldrich@lineone.net>
Subject: Voodoo3, DirectX and Xcom Interceptor
Date: 2000/02/21
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