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Article #629

File Formats for Texture

#629
From: M Smyth
Date: Tue, 05 Jan 1993 16:59
31 lines
1078 bytes
hello

..wonder if anyone could help..

we have a graphics engine we use for virtual reality,
using its own weird files it loads in nice textures
to liberally splosh all over the place.

i've just been given the job of writing a convertor that
goes

nice, standard    ---->    weird, proprietry 
file format		   texture format

what i want is a file format thats 24bit colour and
dead simple(not tiff)!  it could be a bog standard one or one
with which i can go:

nice, standard    ---->  your personal  -->  my weird, proprietry 
file format		 file format         texture format

anyone got any suggestions/help?

cheers

martin


martin smythe
'perception & action in VR' project
psychology, university of edinburgh.
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Message-ID: <29898@castle.ed.ac.uk>
Path: arc1-ca.pugleaf.net!sparky!uunet!pipex!bnr.co.uk!uknet!edcastle!festival!asm

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Path: arc1-ca.pugleaf.net!sparky!uunet!pipex!bnr.co.uk!uknet!edcastle!festival!asm
From: asm@festival.ed.ac.uk (M Smyth)
Newsgroups: alt.graphics.pixutils
Subject: File Formats for Texture
Summary: none
Keywords: Texture, Formats
Message-ID: <29898@castle.ed.ac.uk>
Date: 5 Jan 93 16:59:24 GMT
Sender: nntpusr@castle.ed.ac.uk
Lines: 31