Article View: alt.graphics.pixutils
Article #629File Formats for Texture
From: M Smyth
Date: Tue, 05 Jan 1993 16:59
Date: Tue, 05 Jan 1993 16:59
31 lines
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1078 bytes
hello ..wonder if anyone could help.. we have a graphics engine we use for virtual reality, using its own weird files it loads in nice textures to liberally splosh all over the place. i've just been given the job of writing a convertor that goes nice, standard ----> weird, proprietry file format texture format what i want is a file format thats 24bit colour and dead simple(not tiff)! it could be a bog standard one or one with which i can go: nice, standard ----> your personal --> my weird, proprietry file format file format texture format anyone got any suggestions/help? cheers martin martin smythe 'perception & action in VR' project psychology, university of edinburgh.
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Path: arc1-ca.pugleaf.net!sparky!uunet!pipex!bnr.co.uk!uknet!edcastle!festival!asm From: asm@festival.ed.ac.uk (M Smyth) Newsgroups: alt.graphics.pixutils Subject: File Formats for Texture Summary: none Keywords: Texture, Formats Message-ID: <29898@castle.ed.ac.uk> Date: 5 Jan 93 16:59:24 GMT Sender: nntpusr@castle.ed.ac.uk Lines: 31