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Article #176

Noseguy

#176
From: kwj
Date: Sat, 29 Aug 1992 01:15
19 lines
1179 bytes
Ooops.  Wrong header.  I'll try this again:


Last week, I found a cute little program called Noseguy.  Essentially,
Noseguy is a sprite, composed of a nose, army boots and a hat, that walks
around the screen espousing words of wisdom.  Regrettably, the program
was written in C for X-windows.

I would like to convert Noseguy from C into BASIC for the PC.  However, Noseguy
is built around bitmaps with hexadecimal arrays {0x00,0xff, ..., 0x00}.
I have figured out that each hexadecimal number, when converted to binary
form, represents on/off characteristics of 8 pixels, but I do not know
how to put the series of pixels together.  (Noseguy is comprised of 64 x 64
pixels; the hexadecimal array is comprised of 512 numbers).

Any suggestions on how to interpret and decipher bitmaps would be greatly
appreciated.  

-- kwj
Technical Details
Message-ID: <1992Aug29.011502.8499@news.iastate.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!destroyer!news.iastate.edu!kwj

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Newsgroups: alt.lang.basic
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!destroyer!news.iastate.edu!kwj
From: kwj@iastate.edu (kwj)
Subject: Noseguy
Message-ID: <1992Aug29.011502.8499@news.iastate.edu>
Sender: news@news.iastate.edu (USENET News System)
Organization: Iowa State University, Ames, IA
Date: Sat, 29 Aug 1992 01:15:02 GMT
Lines: 21