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Article #14

320 x 200 EGA For TP 6.0

#14
From: Stephan A. Zdancewic
Date: Thu, 29 Oct 1992 15:02
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Hi, this is my first post to this bulletin board, so I'm not sure that
this is going to work.  Here is my question : several years ago I wrote
a game in quickbasic that used the 320 x 200 x 16 color graphics mode. 
Since then I have started programming in Turbo Pascal 6.0.  I would like
to port that game to pascal, but unfortunately the BGI doesn't support
that graphics mode.  Could anyone tell me where I can get a copy of a
routine or an FTP site where I could find something of use?
Thanks in advance.

Steve
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Message-ID: <YevzoQm00WBKM2EGBS@andrew.cmu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!cs.utexas.edu!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!cis.ohio-state.edu!news.sei.cmu.edu!fs7.ece.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!sz24+

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Organization: Freshman, CIT general, Carnegie Mellon, Pittsburgh, PA
Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!cs.utexas.edu!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!cis.ohio-state.edu!news.sei.cmu.edu!fs7.ece.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!sz24+
Newsgroups: alt.msdos.programmer
Message-ID: <YevzoQm00WBKM2EGBS@andrew.cmu.edu>
Date: Thu, 29 Oct 1992 10:02:52 -0500 
From: "Stephan A. Zdancewic" <sz24+@andrew.cmu.edu>
Subject: 320 x 200 EGA For TP 6.0 
Lines: 11