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Article View: alt.msdos.programmer
Article #81

Re: HELP! My TSR won't activate in many games!

#81
From: Ross Ridge
Date: Tue, 11 Aug 1992 08:35
17 lines
1049 bytes
rdippold@cancun.qualcomm.com (Ron Dippold) writes:
>If it is, you can do the following:  when your program first starts, save
>the current int9 vector.  Wait x seconds.  Replace the new int9 vector with
>your routine.  When the game quits, the interrupt vector will be changed by
>the game back to the original int9 vector.  You can see this and shut down
>your TSR.

How can you see this?  After the game puts back the original int9 vector
you routine no long runs and so can't detect the change.

							Ross Ridge

-- 
Ross Ridge - The Great HTMU					     l/	 //
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Message-ID: <1992Aug11.083504.7128@zooid.guild.org>
Path: arc1-ca.pugleaf.net!sparky!uunet!uunet.ca!geac!zooid!ross
References: <14081@mindlink.bc.ca> <rdippold.713230172@cancun>

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Newsgroups: alt.msdos.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!uunet.ca!geac!zooid!ross
From: Ross Ridge <ross@zooid.guild.org>
Subject: Re: HELP! My TSR won't activate in many games!
Organization: ZOOiD BBS
Date: Tue, 11 Aug 1992 08:35:04 GMT
Message-ID: <1992Aug11.083504.7128@zooid.guild.org>
References: <14081@mindlink.bc.ca> <rdippold.713230172@cancun>
Lines: 17