🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.msdos.programmer
2 messages
2 total messages Started by Kevin B. Williams Sat, 09 Jan 1993 01:52
Scrolling Graphics
#1096
Author: Kevin B. Williams
Date: Sat, 09 Jan 1993 01:52
13 lines
904 bytes
How do I get a map to scroll across the screen?
I've thought of setting up an array to hold the data in 40 pixel blocks, but
then how do I get that information to the screen?  Can I map the memory to the
screen like I do for the text screen?  If so how?

I have a 486-33 and a Trident 8900 VGA card.

Kevdog
-- 
Name that quote!
"You shall have camels, desert vehicles, an armed escort, and tanks."
"You're welcome."
Re: Scrolling Graphics
#1097
Author: Kevin B. Williams
Date: Sat, 09 Jan 1993 01:53
17 lines
1051 bytes
In a previous article, kbw@po.CWRU.Edu (Kevin B. Williams) says:

>
>How do I get a map to scroll across the screen?
>I've thought of setting up an array to hold the data in 40 pixel blocks, but
>then how do I get that information to the screen?  Can I map the memory to the
>screen like I do for the text screen?  If so how?
>
>I have a 486-33 and a Trident 8900 VGA card.
>
>Kevdog
P.S. I'm using Turbo C++ 3.0
-- 
Name that quote!
"You shall have camels, desert vehicles, an armed escort, and tanks."
"You're welcome."
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads