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2 total messages Started by SHAWN CLAYTON TEAGUE Thu, 08 Oct 1992 15:54
Need help a startin'
#37
Author: SHAWN CLAYTON TEAGUE
Date: Thu, 08 Oct 1992 15:54
7 lines
842 bytes
  I hate to sound completely stupid, but sometimes such things 
cannot be avoided. So hear it goes; I would like to try my hand 
on a MUD, however my knowledge of ftp(our File Transfer Protocall) 
and remote access are limited at best. So, once I've connected to
a MUD site(I've got an address list) how do I logon? (i.e. username
and password) new? newuser? guest? what?
Re: Need help a startin'
#38
Author: Darin Johnson
Date: Thu, 08 Oct 1992 22:45
30 lines
1766 bytes
You don't need to know ftp or anything wierd.  What you do need to
know is the name (or ip number) of the machine the mud is on, and
the port number the mud is on.  These will be listed in the mud lists
that make the rounds.

For example, if the mud is at a.school.edu, on port 3000,
on UNIX you do:

  telnet a.school.edu 3000

and on VMS, do:

  telnet a.school.edu/port=3000

Then it will prompt you for a name usually (for lpmuds, etc).  This
is not hard, since if anything is out of the ordinary, it will usually
be explained.  On tinymuds and the like, syntax is different, but
usually explained in the login message.

If you want to look around first (*always* look around first, please),
use the name "guest" (unless the login screen says different - you did
read the login screen I hope) which will usually take anything as a
password.  If you like the mud, then feel free to create a real
character, by logging in again, but this time using a pseudonym name
that you make up.  If that character already exists, it will ask for
a new password.  (if the word "new" isn't in there, it's probably
an existing player, so try another name)
-- 
Darin Johnson
djohnson@ucsd.edu  --  How come my mind went off for lunch before I did?
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