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Article #14

Re: Quake3 + XFree86-4.0.3 + Voodoo3 = Death Slow

#14
From: Mjx2001
Date: Wed, 02 May 2001 18:34
75 lines
4449 bytes
"Charles Fultz" <fultz@cs.purdue.edu> wrote in message
news:wmoftbx57l.fsf@phoenix.cs.purdue.edu...
> "Mjx2001" <mjx2001@lineone.net> writes:
>
> > "Charles Fultz" <fultz@cs.purdue.edu> wrote in message
> > news:wmelu9xkf9.fsf@phoenix.cs.purdue.edu...
> > > I'm having a bit of trouble getting Quake3Arena to play at an
> > > acceptable speed.  My setup is as follows:
> > > CPU: dual PII-overdrives 333MHz
> >
> > Quake 3 Arena does not use dual CPU  systems, so  the second CPU is
> > useless...
> > Also, a P2 333 overdrive is prehistoric and nowhere near minimum
> > requirements.
>
> Mjx2001, are you on crack!?  First of all, YES, Q3A DOES support dual
> procs.  Check out this DOCUMENTED command-line option:
> Flag   Description
> ----   ------------
> r_smp  Setting this to "1" enables dual CPU support for the Quake3
>        rendering/graphics engine. Note that your graphics card
>        drivers and operating system must support smp.
>
> Also, do a search for 'quake3 dual' or 'quake3 smp' on Deja.com.
>
> Secondly, here are the MINIMUM system requirements for Q3A, as
> published on lokigames.com:
>                       Pentium 233 MHZ with 8 MB video card*, or
> Processor/Video       Pentium II 266 MHz with 4 MB video card*, or
>                       AMD K6-350 MHZ with 4 MB video card*
>
> Okay, lets see, I have two PII 333MHz and a 16MB Voodoo3 3000.
> I MORE than meet the minimum system requirements.
> You best be doing some research before spreading FALSE information.

Games Minimum System Requirements, as printed on game boxes are a joke.
What they mean to say is, "minimum system required to run game at 320 x 200
x 16 bit colour mode with 10 fps." or some other equally obscore resolution.
Anyone serious about playing Quake should have at least a 17" monitor, and
on a monitor that size, you'd be an idiot to play the game in anything less
than 1024 x 768 x 32... I'd shudder at the thought of playing Q3A on a
K6-2/250 with 4mb AGP card. If we are to believe minimum specs' on
software - Windows 95 only needs 8 MB of memory you know.





se Linux, but I stopped using a voodoo3 years ago. My Athlon 950 MHz /
> > Geforce 2 can
> > manage 80 fps @ 1024 x 768 x 32 full detail... Get yourself a new video
> > card, preferably, one with
> > a little more power.
>
> I don't have a GeForce and don't want one, therefore your comments are
> of absolutely no value to this conversation.
>
> > > Disk: 18GB IBM SCSI (40MB/sec) 7200RPM
> > > Kernel: 2.4.3
> > > X: XFree86-4.0.3 w/ tdfx driver and DRI and GLX modules
> > >
> > > The game looks fine, but the response is horrible.  I get anywhere
> > > from 2-10 secs/frame.  That's right secs/frame, not frames/sec.
> > > I get the same results playing as a user or root.
> > > Can anyone help me out here?  I know I should be getting like anywhere
> > > from 30-50 frames/sec.
> >
> > 50 fps with a p2 333 and voodoo3 - you are dreaming.
>
> No, but you've been hitting the crack pipe a little too hard.
> Hehe, man you're lame.
>
> Charles Fultz
> fultz
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From: "Mjx2001" <mjx2001@lineone.net>
Newsgroups: alt.os.linux.slackware,3dfx.glide.linux,alt.games.quake3,comp.os.linux.misc
Subject: Re: Quake3 + XFree86-4.0.3 + Voodoo3 = Death Slow
Date: Wed, 2 May 2001 19:34:39 +0100
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