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Article #2

Re: Quake3 + XFree86-4.0.3 + Voodoo3 = Death Slow

#2
From: Fredrik Olausson
Date: Fri, 25 May 2001 21:36
30 lines
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I second that - there is something distinctly wrong with the 3dfx
drivers. I finally got mine working half-decent, but Unreal Tournament
looked like crap because of the 16 bit colordepth the 3dfx driver uses,
so I replaced it with an old TNT2 card - less hassle, much more stable,
and it renders UT correctly.

-Fredrik


Charles Wilkins wrote:
> 
> I have seen this exact symptom when software gl is the driver in linux
> and in windoze.
> 
> I am leaning towards there being a problem with the 3dfx driver under
> X. smp compatibility or not, the 3dfx driver is not working properly.
> 
> Charles Wilkins
> 
> On Wed, 2 May 2001 20:02:29 +0100, "Crap Name [AGQx]"
> <warren@NOSPAM.leggatt.demon.co.uk> wrote:
> 
> >I used to run a p2-300 + v3 without much issues. It was in vertex mode and
> >at 800*600 but I still managed to get 40-50 fps. The person with his Dual p2
> >setup should have NO problems running Q3.
> >
> >I still have my V3 in my new Athlon tbrid 750 on a 21" screen and still run
> >it at 800*600. Yes the display would be better at a higher resolution but I
> >prefer to keep stable at 60fps at all times instead of having the variations
> >I get when I run at the higher resolutions.
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From: Fredrik Olausson <fredrik@speechcraft.com>
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Subject: Re: Quake3 + XFree86-4.0.3 + Voodoo3 = Death Slow
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