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1 total messages Started by J|rn Poulsen Mon, 12 Jul 1993 13:19
Landscaping in strategic games
#459
Author: J|rn Poulsen
Date: Mon, 12 Jul 1993 13:19
18 lines
1984 bytes
As I'm (*) coding a strategic (military)game/simulator, I need some kind'a
(perhaps fractalish) land-scape-generator. (The map is hexes.)

Can anyone help?

Examples preferred in C or E.
Replies preferred through email (that is, not news).
(I will make a summary, if asked to.)

(*) Actually we are 3 persons involved so far.

Thank you in advance for any help/

--
                                Joern Poulsen,                                 |
            Computer Science Department, Institute of Mathematics,             |
                          Aarhus University, Denmark.                          |
                        Internet: jpsdiry@daimi.aau.dk                         |
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