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Started by J|rn Poulsen
Mon, 12 Jul 1993 13:19
Landscaping in strategic games
Author: J|rn Poulsen
Date: Mon, 12 Jul 1993 13:19
Date: Mon, 12 Jul 1993 13:19
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1984 bytes
As I'm (*) coding a strategic (military)game/simulator, I need some kind'a
(perhaps fractalish) land-scape-generator. (The map is hexes.)
Can anyone help?
Examples preferred in C or E.
Replies preferred through email (that is, not news).
(I will make a summary, if asked to.)
(*) Actually we are 3 persons involved so far.
Thank you in advance for any help/
--
Joern Poulsen, |
Computer Science Department, Institute of Mathematics, |
Aarhus University, Denmark. |
Internet: jpsdiry@daimi.aau.dk |
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