Thread View: alt.sys.amiga.demos
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Started by Martin Vilcans
Tue, 12 Jan 1993 14:42
How could SpaceBalls win?
Author: Martin Vilcans
Date: Tue, 12 Jan 1993 14:42
Date: Tue, 12 Jan 1993 14:42
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I've seen three demos from The Party II competition; SpaceBalls' State of the Art, Triangle's No More Vectors and TRSI's contribution. (I have Anarchy's 3D demo II, but it won't work without 1 meg chip, is there a real version available somewhere?) TRSI's demo isn't very impressive. There are few new ideas in that one. But Triangle's demo is great! The title says it all: No vectors! It takes me back to the years before the vector demos, but it has new ideas and effects with bitplane graphics! OK, the music is not better than demo standard, and it could fit on one disk, but it still is great. Far better than State of the Art. How can a demo with just one simple effect win a big demo competition? The coding isn't advanced, it just displays vectorized graphics in different ways (easy to code), there are no bitmap graphics (except for the dragon in the beginning, which I admit looks good) and the music sucks. And this takes a whole disk and demands 1 meg of memory (and the memory should be at $c00000 in the original version, before Skid Row were kind enough to fix it). The only thing that takes a bit of work on that demo is the creation of the animations, which I guess were made in some animation program. I'm not saying that State of the Art is worthless. It would be a good file intro, but as a trackmo, it just isn't state of the art. All right, State of the Art lovers, keep the flames coming! -- Martin Vilcans marvil@lysator.liu.se
Re: How could SpaceBalls win?
Author: Jan Roger Wilkens
Date: Tue, 12 Jan 1993 19:14
Date: Tue, 12 Jan 1993 19:14
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In article <C0qwv7.G3G@lysator.liu.se>, marvil@lysator.liu.se (Martin Vilcans) writes:
|> TRSI's demo isn't very impressive. There are few new ideas in that
|> one.
At least you're totally right about this. This demo is almost as boring as
PMC's Alpha and Omega II. *shrug*
| >But Triangle's demo is great! The title says it all: No vectors!
|> It takes me back to the years before the vector demos, but it has new
|> ideas and effects with bitplane graphics! OK, the music is not better
|> than demo standard, and it could fit on one disk, but it still is
|> great.
The title says it all? WHAT? The demo is FILLED(!) with vectors. The most
embarrasing part of it is when the actually write: No More Vectors in BIG a
BIG vector scroll. Utterly hopless.
OK.. So the demo has got some new ways of doing old things, but not any great
new ideas. And the music is, as you point out, terrible.
|> Far better than State of the Art. How can a demo with just one
|> simple effect win a big demo competition? The coding isn't advanced,
|> it just displays vectorized graphics in different ways (easy to code),
|> there are no bitmap graphics (except for the dragon in the beginning,
|> which I admit looks good) and the music sucks. And this takes a whole
|> disk and demands 1 meg of memory (and the memory should be at $c00000
|> in the original version, before Skid Row were kind enough to fix it).
|> The only thing that takes a bit of work on that demo is the creation
|> of the animations, which I guess were made in some animation program.
The demo won because nobody had ever seen something like it before. The scene
is tired of things bouncing around in demos, and want something new. And with
the HUGE screen and pretty good sound equipment at the party it just made a
sudden impact. After seeing it I was SURE it would win. It got the loudest
applouse by far.
The animiations was not made in an animation, something I'm sure you could
notice if you looked at the demo once more. They are first digitzed in one
bitplane a girl dancing, and then they have run a vectortracingprogram on it
afterwards.
|> I'm not saying that State of the Art is worthless. It would be a good
|> file intro, but as a trackmo, it just isn't state of the art.
Intro?? Do you know how much vector data this trackmo contains? And do you
think the music would fit into an intro of about 50K? Agh..
--
Jan Roger Wilkens
Student at Agder Engeeniering School
Computer Technics
EMail: jawil@aid.no
Re: How could SpaceBalls win?
Author: Peter Joachim Unold
Date: Tue, 12 Jan 1993 22:27
Date: Tue, 12 Jan 1993 22:27
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jawil@hpx13.aid.no (Jan Roger Wilkens) writes: >In article <C0qwv7.G3G@lysator.liu.se>, marvil@lysator.liu.se (Martin Vilcans) writes: >| >But Triangle's demo is great! The title says it all: No vectors! >|> It takes me back to the years before the vector demos, but it has new >|> ideas and effects with bitplane graphics! OK, the music is not better >|> than demo standard, and it could fit on one disk, but it still is >|> great. >The title says it all? WHAT? The demo is FILLED(!) with vectors. The most >embarrasing part of it is when the actually write: No More Vectors in BIG a >BIG vector scroll. Utterly hopless. >OK.. So the demo has got some new ways of doing old things, but not any great >new ideas. And the music is, as you point out, terrible. The Triangle demo being great? Nonono - Compare it with Fairlight's and judge again. >|> Far better than State of the Art. How can a demo with just one >|> simple effect win a big demo competition? The coding isn't advanced, >|> it just displays vectorized graphics in different ways (easy to code), >|> there are no bitmap graphics (except for the dragon in the beginning, >|> which I admit looks good) and the music sucks. And this takes a whole >|> disk and demands 1 meg of memory (and the memory should be at $c00000 >|> in the original version, before Skid Row were kind enough to fix it). >|> The only thing that takes a bit of work on that demo is the creation >|> of the animations, which I guess were made in some animation program. >The demo won because nobody had ever seen something like it before. The scene >is tired of things bouncing around in demos, and want something new. And with >the HUGE screen and pretty good sound equipment at the party it just made a >sudden impact. After seeing it I was SURE it would win. It got the loudest >applouse by far. >The animiations was not made in an animation, something I'm sure you could >notice if you looked at the demo once more. They are first digitzed in one >bitplane a girl dancing, and then they have run a vectortracingprogram on it >afterwards. >|> I'm not saying that State of the Art is worthless. It would be a good >|> file intro, but as a trackmo, it just isn't state of the art. >Intro?? Do you know how much vector data this trackmo contains? And do you >think the music would fit into an intro of about 50K? Agh.. The most impressive thing about the Spaceball demo, was how they got all the coordinates. Must have been taken alot of time, to singlestep thru the pics on a video, and vectorize the ladies. But this has nothing to do with tough coding. Right now people want techno demos, and therefore spaceball had to win. No doubt that a great demo like Fairlight's, contains way harder code than the spaceballs demo. And BTW - the most impressive stuff i saw at the party, was some of the c=64 demos. There seems to be no limits for what they can pull out of that little machine. The oxygene demo with filled vectors, glenz vectors and perfect plasma was real amazing. Could anyone tell me what Future Crew's PC demo contained? I got scared away from the big screen, after watching some truely lame PC demos(Phoney coder's was nice tho). I've been told some real hard code and new ideas.
Re: How could SpaceBalls win?
Author: slhmz
Date: Thu, 21 Jan 1993 04:38
Date: Thu, 21 Jan 1993 04:38
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In article <crystal.727466969@glia>, crystal@glia.biostr.washington.edu (Crystal) writes: > In <1993Jan19.011825.62856@cc.usu.edu> slhmz@cc.usu.edu writes: > >>In article <crystal.727378209@glia>, crystal@glia.biostr.washington.edu (Crystal) writes: >>> In <MKNIP.93Jan18152722@wolverine.hut.fi> mknip@niksula.hut.fi (Mats Anders Knip) writes: >>> >>>>> I guess you're right here. But techno sucks, that's a fact! :-) >>> >>>> No it doesn't! :-) >>> >>> I agree that techno is horrid >> >> NO IT ISN'T! TECHNO IS THE -BEST- > > [Stuff Deleted....] > > ...techno is horrid > > And I stand by my statement. > > Crystal > ;> Crystal, Techno _IS_ the best!!! Now, I can quote you any how I wish. There is no regulation on quoting. AlsoSETTLE CK! I'm just trying to have some fun! Try it sometime, you might actually like it! -- Travis Carter
Re: How could SpaceBalls win?
Author: Crystal
Date: Thu, 21 Jan 1993 13:30
Date: Thu, 21 Jan 1993 13:30
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In <1993Jan20.223859.62955@cc.usu.edu> slhmz@cc.usu.edu writes: >In article <crystal.727466969@glia>, crystal@glia.biostr.washington.edu (Crystal) writes: >> In <1993Jan19.011825.62856@cc.usu.edu> slhmz@cc.usu.edu writes: >> >>>In article <crystal.727378209@glia>, crystal@glia.biostr.washington.edu (Crystal) writes: >>>> In <MKNIP.93Jan18152722@wolverine.hut.fi> mknip@niksula.hut.fi (Mats Anders Knip) writes: >>>> >>>>>> I guess you're right here. But techno sucks, that's a fact! :-) >>>> >>>>> No it doesn't! :-) >>>> >>>> I agree that techno is horrid >>> >>> NO IT ISN'T! TECHNO IS THE -BEST- >> >> [Stuff Deleted....] >> >> ...techno is horrid >> >> And I stand by my statement. >> >> Crystal >> ;> >Crystal, > Techno _IS_ the best!!! To each his own. > Now, I can quote you any how I wish. There is no regulation on quoting. > AlsoSETTLE CK! I'm just trying to have some fun! Try it sometime, > you might actually like it! Of course you can quote someone any how you wish - but you open yourself to lawsuits for libel or slander. It's your choice... '> Now, for the record, AGAIN: I agree that techno is horrid, but I'll defend to the death the other person's right to have their own opinion. :> Now, if you can't accept the fact that others may have different opinions than you do, then please seek the help of a counselor for your problem. Thank you, Crystal ;> >-- >Travis Carter
Re: How could SpaceBalls win?
Author: slhmz
Date: Fri, 22 Jan 1993 08:07
Date: Fri, 22 Jan 1993 08:07
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>> Now, I can quote you any how I wish. There is no regulation on quoting. >> AlsoSETTLE CK! I'm just trying to have some fun! Try it sometime, >> you might actually like it! > > > Of course you can quote someone any how you wish - but you open yourself to > lawsuits for libel or slander. It's your choice... '> I hardly think that posting quotes to the net are slander material. Besides, I did include [stuff deleted] and ..., so there! > Now, for the record, AGAIN: > > Now, if you can't accept the fact that others may have different opinions > than you do, then please seek the help of a counselor for your problem. Perhaps you should seek out council. All boar and no fun makes Crystal a very dull gal. Perhaps even lame! :) :) :) :) > Thank you, For what? Hey! Are you still upset with me because I didn't purchase Marble Madness! from you? Sorry, but my wife got it for me first... > Crystal > ;> -- Travis Carter
Re: How could SpaceBalls win?
Author: Crystal
Date: Fri, 22 Jan 1993 20:43
Date: Fri, 22 Jan 1993 20:43
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In <1993Jan22.020728.63038@cc.usu.edu> slhmz@cc.usu.edu writes:
>>> Now, I can quote you any how I wish. There is no regulation on quoting.
>>> AlsoSETTLE CK! I'm just trying to have some fun! Try it sometime,
>>> you might actually like it!
>>
>> Of course you can quote someone any how you wish - but you open yourself to
>> lawsuits for libel or slander. It's your choice... '>
>I hardly think that posting quotes to the net are slander material.
Defamation of character on a worldwide network read by a few million? Hmmm...
I'd still be careful if I were you. Americans are lawyer happy... (and one of
my best friends of 17 years is my legal counsel) ;>
>Besides, I did include [stuff deleted] and ..., so there!
Ah, but you did NOT include [stuff deleted] at ALL points... ;> particularly
AFTER my commment about techno...which was the MOST important part of my
statement!
>> Now, for the record, AGAIN:
>>
>> Now, if you can't accept the fact that others may have different opinions
>> than you do, then please seek the help of a counselor for your problem.
>Perhaps you should seek out council. All boar and no fun makes Crystal
>a very dull gal. Perhaps even lame!
[ *hehehe* He doesn't know me very well, does he, friends? *hehehehe*]
>:) :) :) :)
>> Thank you,
>For what?
>Hey! Are you still upset with me because I didn't purchase
>Marble Madness! from you? Sorry, but my wife got it for me first...
????
I'm afraid I don't even remember that...
*sigh*
Nope, just upset with being quoted out of context. Most of the time it doesn't
matter, but when you mess with my philosphy of life, and quote me as making a
strong "black/white" comment without also quoting its "grey area" explanation,
you play with fire. And when you play with fire, you can get burned.
I've had too many people in my life trying to force THEIR thoughts into MY head,
that I will NOT stand for it being done any more. My thoughts are my own, my
likes and dislikes are my own, and I WILL defend the rights of others to have
thoughts, likes and dislikes of THEIR own, too. We may disagree, but that is
ALSO your right as well as mine.
All I ask is RESPECT for the opinions of others. Whether you agree with them
or not is immaterial.
Crystal
(Born under the FIRE sign of the Ram, so watch it, Bucko! *evil snicker*)
"If you tilt a crystal just right in the sunlight
You can set the world on fire!
I'm focused on you...
Are you getting hot yet?"
(from my .plan file, written 4-91 by me, has many interpretations)
*grin*
>--
>Travis Carter
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