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Article #251Authorware vs. C++
From: Steve Maddox
Date: Tue, 06 Jan 1998 00:00
Date: Tue, 06 Jan 1998 00:00
24 lines
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1468 bytes
I'm the manager of a software development company called RainbowSoft. I'm wanting to develop some childrens games, I write all our software in Vis C++ and VB5. I have the problem most companies suffer from, hundreds of ideals but not enough manpower or time. I've found a couple of "programmers" who say they can develop a game in Macromedia Authorware 4.0 in 5 months versus my 9 month concept to market time required for Vis C++. Can Authorware handle the demands for 10K to 50K installations on all kinds of computers in 3 lanuagues (Spanish, Port. and English)without causing me to have to hire more people for tech support? Our current software is in all Sam's stores and I don't want to go to Bentonville and sell it, then have technical problems that cause me to have to accept all that software back as returns. So you can understand my concern. Please email me at stevem@rainbowstudies.com so I can compile your responses into a budle I can take to my next marketing meeting. I Thank you for your help. In Christ, Steve Maddox
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d4ba,f148eaf449ea2bf2,start X-Google-Attributes: gid10d4ba,public From: "Steve Maddox" <stevem@rainbowstudies.com> Subject: Authorware vs. C++ Date: 1998/01/06 Message-ID: <34b30938.0@206.103.97.91> X-Deja-AN: 313519048 X-NNTP-Posting-Host: 206.155.253.244 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Newsgroups: att.lang.c++