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Thread View: aus.computers.amiga
3 messages
3 total messages Started by Harry Potter Fri, 26 Sep 2008 15:49
BlitzBasic/Mult. Disks/Modules?
#869
Author: Harry Potter
Date: Fri, 26 Sep 2008 15:49
2 lines
1247 bytes
Can I use BlitzBasic v2 1.8 to create games spanning multiple modules
and disks?  I want to create a few possibly long games.
Re: BlitzBasic/Mult. Disks/Modules?
#870
Author: Clocky
Date: Sat, 04 Oct 2008 07:39
7 lines
1240 bytes
"Harry Potter" <maspethrose7@aol.com> wrote in message 
news:b769c1aa-82d1-40c3-8206-43f5b99a3f2a@k37g2000hsf.googlegroups.com...
> Can I use BlitzBasic v2 1.8 to create games spanning multiple modules
> and disks?  I want to create a few possibly long games.

Give it up mate. 
Re: BlitzBasic/Mult. Disks/Modules?
#871
Author: Harry Potter
Date: Mon, 06 Oct 2008 15:51
15 lines
1938 bytes
On Oct 4, 12:39 am, "Clocky" <nice...@migo.com> wrote:
> "Harry Potter" <maspethro...@aol.com> wrote in message
>
> news:b769c1aa-82d1-40c3-8206-43f5b99a3f2a@k37g2000hsf.googlegroups.com...
>
> > Can I use BlitzBasic v2 1.8 to create games spanning multiple modules
> > and disks?  I want to create a few possibly long games.
>
> Give it up mate.

Okay.  There are a lot of old games on the internet for the Amiga 500,
including ones that don't include the Amiga OS, and I want to create
such, not to mention some other types of programs.  How do I go about
doing that?  Mind you, I am a newbie to Amiga using and programming,
and I don't even know how to use the CLI.
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