Thread View: aus.computers.java
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2 total messages
Started by Serial # 19781010
Tue, 15 Jul 2003 20:14
objectInputStream.readObject() does not work properly after certain period of inactivity.
Author: Serial # 19781010
Date: Tue, 15 Jul 2003 20:14
Date: Tue, 15 Jul 2003 20:14
13 lines
1976 bytes
1976 bytes
I have a multithreaded server - one thread / client. I have a client 1 connected to thread A, and a I have client 2 connected to thread B. After certain equal period of inactivity Client 1 sends a message to Thread A. Thread A receives the message, and sends it back to client 1 as well as client 2. Client 1 receives the message succesfully but then when Thread A tries to send to client 2 out of a sudden Thread B throws "Connection Reset By Peer" where it was blocking on .readObject(); (note that Thread B has not read anything from CLient 2 cause Client2 never wrote anything.) and then (right after that) Thread A throws a "Broken Pipe" exception where it did .writeObject() which is strange as Client 1 actualy receives the message succesfully from thread A. This only happens if there is a period of inactivity on both clients, other than that everything works fine.
Re: objectInputStream.readObject() does not work properly after certain period of inactivity.
Author: Tobias Sprute
Date: Wed, 20 Aug 2003 20:12
Date: Wed, 20 Aug 2003 20:12
12 lines
1805 bytes
1805 bytes
according to the error message "connection reset by peer" i guess you use a tcp connection. as tcp usually has a connection timeout sockets are closed after a period of time without any traffic. you may either send some dummy packets between your clients, or you can dynamically open and close sockets. another idea would be to increase (or disable) connection timeout - but i only know it _is_ possible, but not exactly _how_ hth (even if i'm late with that), tobi
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