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Article #59149

Re: Help getting RedHat SVGA games to work

#59149
From: John Saunders
Date: Mon, 19 Feb 1996 00:00
51 lines
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In article <4g87pr$i0q@mirv.unsw.edu.au>,
	t.hespe@unsw.edu.au (Tim Hespe) writes:
>johns@rd.scitec.com.au (John Saunders) wrote:
>
>>I have installed RedHat 2.1 a couple of weeks ago. I've just gotten to the
>>stage where everything is working normally as I like it so I decide to
>>try out some games. I played a bit of abuse.x11 but found the 320x200 X11
>
>	I have Maelstrom working. As I recall the libvga config file is in the
>wrong place as you discovered and as I recall all options are
>commented out or set to some default value. I don't beleive the mouse
>worked unless I was root. Even after changing some of the config
>settings, e.g. specifying the chipset and a more capable monitor there
>didn't appear to be any differrence in video quality - for this game
>at least. I am running the same RedHat distribution but with the 1.2.?
>kernel.

OK, with a weekend of fiddling under my belt I have found the following:

- The /etc/libvga.config file should be moved to /etc/vga/libvga.config.

- The permissions on /dev/console should be 666 (was 644). This was the
  major fix to get the svga_* games running! With the proper config I am
  able to use my 3 button MouseSystems Mouse fine.

- You need to be logged in as root to run Abuse (like the README said).
  No amount the permissions fiddling to get around this.

- Abuse is a.out and as such uses an older version of the libvga.so.?
  shared library in the /lib/i486-linuxaout/lib directory. No amount of
  fiddling would make Abuse work work with a 3 button MouseSystems mouse
  I have to switch my mouse to MicroSoft mode to get it to work. 2 reasons
  are that the older svgalib doesn't support MouseSystems mouse, or it's
  looking for it's config file in a different place to it's ELF brother.

P.S. I would some other interesting things about sound cards under Linux.
I used to use a PAS16 but now I have a SB16. The SB16 works fine with all
Linux games I have tried. The PAS16 needed a 'ln -f -s dsp1 /dev/dsp' to
run Abuse and get sound to work properly. If I then left the link and ran
Doom the sound would be lound and it would crackle. If I set the link back
to /dev/dsp0 Doom is much better, but Abuse doesn't work! Since going to
the SB16 everything works without any fiddling. I'm going to investigate
this, but I think the PAS16 driver has the minor device numbers mixed up.

Cheers.
--            +------------------------------------------------------------+
        .     | John Saunders  - johns@rd.scitec.com.au (Work)             |
    ,--_|\    |                - john@pacer.apana.org.au (Home)            |
   /  Oz  \   |                - http://triode.apana.org.au:8080/~johns/   |
   \_,--\_/   | SCITEC LIMITED - Phone +61 2 428 9563 - Fax +61 2 428 9933 |
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From: johns@rd.scitec.com.au (John Saunders)
Subject: Re: Help getting RedHat SVGA games to work
Date: 1996/02/19
Message-ID: <4g91hl$c9q@mailhub.scitec.com.au>
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references: <4g0tv4$sd0@mailhub.scitec.com.au> <4g87pr$i0q@mirv.unsw.edu.au>
organization: SCITEC LIMITED, Sydney, Australia.
newsgroups: aus.computers.linux