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Article #778Re: What's the best Windows 95 bridge game?
From: Rod Roark
Date: Mon, 13 May 1996 00:00
Date: Mon, 13 May 1996 00:00
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1637 bytes
B. K. Oxley (binkley) <Brian.Oxley@NOVASOFT.COM> wrote: : Rod Roark wrote: : > Um, what does the number of bits have to do with anything? : > : > -- Rod : Performance and platforms. 32-bit applications run faster/better than : 16-bit ones. Windows 95 and NT prefer 32-bit applications to 16-bit : ones. You'll get more sizzling graphics among other things. I guess I should have mentioned that I write software for a living and have, among other things, led development of a 32-bit operating system written in Intel assembler language. My point was that you can write a crummy bridge game program with any platform, and there's no reason why an outstanding one cannot be written for 16-bit protected mode. In fact, it is often the case that carefully-written 16-bit code will take up less space and run faster than the equivalent 32-bit code. -- Rod
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103652,f398805659802ddc X-Google-Attributes: gid103652,public X-Google-Thread: 101114,f398805659802ddc X-Google-Attributes: gid101114,public X-Google-Thread: f4abe,f398805659802ddc X-Google-Attributes: gidf4abe,public From: Rod Roark <rroark@primenet.com> Subject: Re: What's the best Windows 95 bridge game? Date: 1996/05/13 Message-ID: <4n8rb1$gpf@nnrp1.news.primenet.com> X-Deja-AN: 154721494 sender: root@primenet.com references: <31963691.4101102@nntp.netcruiser> <4n6e01$4r4@nnrp1.news.primenet.com> <31975596.4E47@NOVASOFT.COM> organization: Primenet (602)416-7000 x-posted-by: rroark@usr5.primenet.com newsgroups: aus.games.bridge,rec.games.bridge,pdaxs.games.bridge