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Article #15747Spellcasting 101 : Need hints
From: David Clark
Date: Wed, 15 Jul 1992 03:39
Date: Wed, 15 Jul 1992 03:39
16 lines
1283 bytes
1283 bytes
I've been playing Spellcasting 101 for the last few days and am completely stuck. Could someone please give me some hints regarding any of the following subjects: Is it possible to join either of the two fraternities? If it isn't possible, how does Earny get access to the upper floor of the fraternity buildings? What is the significance of the left and right dial, the red button, the guage and the surf board in Professor Tickingclock's residence? Are they used as some sort of teleporter? How does Earny get access to the red button without being burnt? What is the significance of the letters on the walls of the maze room? Do the letters spell some sort of code word which will give Earny access to the room below?
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f5f75,e2c68c4e29816ea8,start X-Google-Attributes: gidf5f75,public X-Google-ArrivalTime: 1992-07-20 00:32:28 PST Newsgroups: aus.games Path: arc1-ca.pugleaf.net!sparky!uunet!munnari.oz.au!bunyip.cc.uq.oz.au!griffin!kurango!gucis!dclark From: dclark@gucis.cit.gu.edu.au (David Clark) Subject: Spellcasting 101 : Need hints Message-ID: <1992Jul15.033901.4240@gucis.cit.gu.edu.au> Organization: Griffith University, Brisbane, Australia. Date: Wed, 15 Jul 92 03:39:01 GMT Lines: 17