Article View: aus.games
Article #15770Re: Blackbeard
From: J.D. Frazer
Date: Sun, 27 Oct 1991 01:17
Date: Sun, 27 Oct 1991 01:17
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dja1@backyard.picst.bellcore.com (Dave Arlington) writes:
> The best pirate game I ever played was not a historical game per se, and
> I'm sure many people may not have heard of it, but it was an old Parker
> Brothers game from the 1960s called "TRADE WINDS", their pirates of the
> Caribean board game. The components were excellent and it actually had some
> strategy to it. You had these little plastic ships, a big beautiful board wit
> a hole cut out in the middle that the Treasure Island stuck out through.
> Treasure was things like little wooden barells or rum worth two points, littl
> opals worth three, plastic bars of gold worth four, and plastic gems worth
> five. You could carry the treasure in your little plastic ship but if any
> fell out, it was washed ashore to an abandoned island.
>
> There was a deck of random event/treasure cards and a deck of crew cards.
> The crew cards had pictures of red and black pirates on them. Your movement
> was determined by the total number of pirates in your hand, while your combat
> strength was determined by absolute value of number of red pirates minus
> number of black pirates. You could engage in both combat (with other ships) a
> trade (either with open ports or other player's ports if they were not there)
>
> The strategy mostly came in assembling your crew (trying to get all one
> color of pirates) through trade and combat along with massing the required
> 21 points of treasure needed to win. It was one hell of a lot of fun. I still
> have it at home even though attrition on the plastic treasure pieces has been
> atrocious over the years.
>
> "Avast, ye scurvy dogs, ties 'em to the comfy sofa!"-pirates on Count Duckula
> "Remember, save the planet, defy authority, and watch your cholesterol!"-PLCL
> "Nulla Quaestio!" Dave Arlington
AAAAAAGH! I've been looking for that game for ages and ages. I played it
ONCE when I was about 10, and I loved every second of it.
Does anyone know if the game might still be available directly from PB?
Even better, does anyone have the phone number for Parker Brothers?
J.D. Frazer, Richmond, British Columbia jd@templar.cynic.wimsey.bc.ca
Comfortably Numb -- The Preferred State of Consciousness
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10028a,66f4719dfde2c847 X-Google-Attributes: gid10028a,public X-Google-Thread: f5f75,66f4719dfde2c847 X-Google-Attributes: gidf5f75,public X-Google-ArrivalTime: 1991-10-27 19:48:43 PST Path: arc1-ca.pugleaf.net!gmdzi!unido!mcsun!uunet!van-bc!cynic!arkham!templar!jd From: jd@templar.cynic.wimsey.bc.ca (J.D. Frazer) Newsgroups: aus.games,rec.games.board Subject: Re: Blackbeard Message-ID: <e4BgaB3w164w@templar.cynic.wimsey.bc.ca> Date: 27 Oct 91 01:17:13 GMT References: <1991Oct23.142922.13261@walter.bellcore.com> Organization: Discordian Designs, Richmond, B.C. Lines: 38