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Article #326Re: Animation readable in Media Composer
From: Gary Pearce
Date: Sat, 27 Dec 1997 00:00
Date: Sat, 27 Dec 1997 00:00
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3792 bytes
Alex Ribelles <ribefex@ibm.net> wrote: >I am rendering some digital animations with 3dStudio on Intel PC to be >included in a videoproduction edited with Avid MediaComposer 8000. >My problem is I don't know what kind of animation file I must export to >be read by Avid (MOV, AVI, etc) to perform the maximum quality. > >Thanks in advance. > Hi, Alex Avid can import a very limited selection of animation file formats: Quicktime Movie PICT Sequence OMF You mention being able to make an MOV file -- I think that's a Quicktime, but I wasn't aware that a PC could make one. If it can, try a short test to make sure the Media Composer is happy with it, and go for it. If that doesn't work, the procedure we use to transfer animation from our PC using 3D Studio to our Avid Media Composer is a bit convoluted, but it works. The goal is to get a PICT sequence on the Mac, and 3D Studio doesn't make PICT files, so... I believe our graphic artist outputs the animation as sequential J-Peg files (using no compression). I suppose you could use other formats supported by 3D Studio, probably TIFF, if you wanted -- you'll be converting them to PICT files with another conversion program. (By the way, if the Avid is a newer model (within 2 years) using an "ABVB board" (modified Targa 2000 board), it will want image sizes made at 720x486 @ 72 dpi. While the Avid can convert other image sizes, it doesn't do that very well, and leaves artifacts. The final Avid image is best when it imports it's native size. If it's an older Avid, using a NuVista board, you'll want to make 640x480 @ 72dpi files.) We bring those J-Peg files to the Mac, and use a program called Graphic Converter (it's a shareware program) to convert them to PICT files, and to rename the sequence. This may be where you turn the project over to the Avid editor, since the conversion process uses a codec available only on Mac (see below). If he has never imported a graphics file, here's some stuff he'll want to know: The Avid insists on a very specific naming sequence: Anyname0001 Anyname0002 Anyname0003 etc. (I'm not in front of my Avid right now, so this may not be exactly right. I'll copy myself on this e-mail so I pick it up at work next Monday, and I'll check it for you again. Getting the naming right was the biggest headache we had.) (I'm sure there are other programs out there that can do the conversion. Maybe DeBabelizer?) This conversion process needs to use a codec. The best one to use is Avid's Media Composer Codec, specially made for media composer files. If you use that, you'll cut your Avid import time to almost nothing. If you use something line Cinepac or Animation, you'll have long import times. Unfortunatly, the codec is only available for Macintosh. It's included with the Avid, so if for some reason you're doing the conversion (on a Mac), you can get the codec from the Avid editor. Finally, I import the properly named files into the Avid as a PICT sequence. The resulting animation looks great. Again, I recommend a test with a short piece of animation before comitting the whole file to this process. Gary Pearce Franklin Video Raleigh, NC reply to: gary.pearce@mms.net
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fba3d,b850aa8a555ae3c4 X-Google-Attributes: gidfba3d,public From: kn4aq.no.Spam.gary@mms.net (Gary Pearce) Subject: Re: Animation readable in Media Composer Date: 1997/12/27 Message-ID: <34a47290.6890105@NEWS1.MMS.NET> X-Deja-AN: 310446089 Content-Transfer-Encoding: 7bit References: <34A399E3.DE21A301@ibm.net> Content-Type: text/plain; charset=us-ascii Organization: Vnet Internet Access, Inc. Mime-Version: 1.0 Newsgroups: av.avid