Article View: az.sf
Article #526Star Trek: The Experience, A Review
From: Mike Willmoth
Date: Tue, 25 Nov 1997 00:00
Date: Tue, 25 Nov 1997 00:00
128 lines
7749 bytes
7749 bytes
Star Trek: The Experience A Sneak Preview from COMDEX Las Vegas Hilton, Las Vegas, Nevada by Mike Willmoth Monday November 17, 1997 10:00am, Media Center, COMDEX After registering for COMDEX with press credentials compliments of ConNotations, the publication sponsored by CASFS Inc. (www.casfs.org), our local 501(c)3 non-profit corporation, we hit the Media Center located at the back of Pavilion 1 just west of the Las Vegas Convention Center. In the center we discovered one sheet of information which caused us great interest. It was an offer to the media for a sneak preview of Star Trek: The Experience in the Las Vegas Hilton! On Tuesday from 6p-8p the media was invited to a tour of the behind-the-scenes of this multimillion dollar extravaganza which is expected to open early January 1998. The press was asked to call a certain local number and ask for a specific person to RSVP, but otherwise it was a free event. I did so for all three members of our party. Tuesday November 18, 1997 6:00pm, Las Vegas Hilton, COMDEX We checked with the Front Desk Information window where we were directed left around the corner to search for Space Quest Casino. The Experience was to be found at the back. The casino was interestingly decorated with small spaceships and such on top of the slot machines. Large screens above displayed a view of Earth as seen from space, not the whole planet but part of the horizon as if in orbit. Various ships moved around simulating actual work outside the viewers station. The various machines to lose your money on included virtual hands dealing poker on which to bet the cards. Very high tech. The entrance to The Experience was partitioned off so that we had to fill out forms before being scrutinized by a guard to verify our media badge holders. Slipping between the partitions let us to the actual entrance. Turn left and go down the stairs to enter Quark's Bar and the Promenade from Star Trek: Deep Space Nine; turn right and go up the ramp to the attraction itself. Quark's is really a restaurant with ST-related menu names, although the fare is very human (much to the chagrin of several media representatives). Ferengi Tube Grubs (macaroni & cheese), Tribble Tenders (just like chicken), Romulan Ale and Saurian Brandy grace the menu. The ramp led to a circular area which overlooked the restaurant and allowed a view of all four ships suspended overhead: Enterprise D (NCC-1701D), Enterprise (apparently) original (NCC-1701), a Klingon battle cruiser from the Next Generation era and Voyager. The original Enterprise did have the 1701 designation, but the nacelles didn't look like from the series. I think this was a goof on their part. We walked up the next ramp to view the history timeline starting with Galileo and moving up to the Apollo Moon Landing, Zephram Cochrane's first warp flight, and ending up about where we know DS9 and Voyager are currently. Along this ramp are small cases in which artifacts could be placed from the various series. We encountered a line before we got to the end and had to wait for the media in front of us take the tour before we could. While waiting I noticed the sky overhead above the ships represented stars (11,678 of them) and some twinkled. On the far wall was a video screen of snips from the series' showing ST actors saying profound things. It repeated several times while we were there and much of it was still blank. Upon arriving at the front and entering the walkway we were given an introduction to the tour by one of the PR folks with instructions on how to proceed to the end, then double back into a side hall. Along the way we observed some construction fellows working on various displays set into the wall, such as a chair from one of the ships or a Klingon chair with other related items in the display. The hallway led to the replica of the Next Generation bridge where one fellow talked about the Experience when complete. Actors will enter the bridge while tourists are standing around. They will interface with the bridge controls and escort the tourists to the shuttle bay when a Klingon attack ensues. The premise is that one of the tourists is a distant relative of Jean Luc Picard and the Klingons try to kill him/her to prevent Picard from being born. The shuttle bay offers a 27-seat simulator with 70mm projection on a dome above the shuttle which has transparent ceiling and upper windows. The actuators move up to 36 inches and the simulator has six degrees of freedom for the ride of your life. There are two simulators that work simultaneously so the hotel can move a fair number of folks through at a time (1000 guests per hour). I seem to remember the tour will last about 22 minutes in total with 4 minutes in the simulator. Once the shuttle ride is over you are escorted down to the Promenade near Quark's where several gift shops will offer something for every budget. This means up to authentic replica uniforms at $4000 to a Borg outfit made by the man himself for almost that. The second floor of the Promenade is only accessible to VIPs and private parties. I guess that means no suicides allowed by commoners. Star Trek: The Experience(tm) launches Las Vegas starting January 4, 1998 and will open at 11:00am on that Sunday and cost $70 million to build. Besides venturing onto the bridge, you'll travel on a turbolift, speed along the grand corridor and brave an exciting shuttlecraft mission through space and time. Boy, is this a press release or what! Ferengi, Klingons and other interplanetary visitors will wander the Promenade for you to interact with. The 65,000-square-foot attraction will be open daily from 11am to 11pm for an introductory admission of $9.95. For more info call 702-732-5111 or visit the website at www.startrekexp.com. Las Vegas Hilton room reservations can be made at 702-732-5301 or 800-732-7117. The SpaceQuest Casino, a 20,000-square-foot casino adjacent to the Experience, was designed by renowned futurist Syd Mead. Three 10-by-24-foot "space windows" will create the illusion of being in orbit above the Earth. 430 unique slots and table games are available. Star Trek: The Experience was conceptualized by Paramount Parks under the guidance of the Paramount Television Group (both units of Viacom Inc.) and Rick Berman, co-creator of ST:DS9 and ST:Voyager. Contact Susan Lomax, Paramount Parks, 704-561-8107, slomax@earthlink.net or Timothy Chanaud, Las Vegas Hilton, 702-732-5537, tchanaud@aol.com. Some other interesting facts: more than 300 different lighting instruments are used; it uses a half mile of fluorescent light tubing and a quarter mile of neon light tubing; ten miles of audio cable and more tha 300 speakers are used in the upper level (the voyage through space); each of the two domed theater screens in the motion simulator theater is 60 feet across and weighs more than 9000 pounds; passengers experience a 160-degree viewing area; 2150 screws are used in the floor of each Transporter Room; 24 laserdisc players and 28 video monitors and projectors are used; 22 computers (OSD 9000, Windows and DOS) are required to run the thing. Impressive statistics for sure.
Technical Details
Message-ID:
<65fq38$bl2@nntp02.primenet.com>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 107aa6,311adb2e16f24382,start X-Google-Attributes: gid107aa6,public From: mike@otsp.com (Mike Willmoth) Subject: Star Trek: The Experience, A Review Date: 1997/11/25 Message-ID: <65fq38$bl2@nntp02.primenet.com> X-Deja-AN: 292683753 Reply-To: otsp@primenet.com Organization: Primenet X-Posted-By: @206.165.21.3 (otsp) Newsgroups: az.sf