Article View: bit.listserv.coco
Article #372Flickery graphics
From: Colin J Gall
Date: Thu, 11 Nov 2004 00:38
Date: Thu, 11 Nov 2004 00:38
10 lines
1031 bytes
1031 bytes
Hi, Does anyone know how go about performing a vsync in 6809 assembly language when programming animation on the Dragon/Tandy to prevent flickering graphics? I'm sure it's something to do with checking an interrupt and using the sync opcode, but I'm not sure of the exact process. Thanks, Collywobbles
Technical Details
Message-ID:
<cmudt10150m@enews1.newsguy.com>Path:
arc1-ca.pugleaf.net!g2news1.google.com!news2.google.com!proxad.net!newsfeed.icl.net!logbridge.uoregon.edu!pln-w!spln!rex!extra.newsguy.com!newsp.newsguy.com!enews1Show Full Headers
Complete Article Headers
X-Google-Thread: 110568,a0197f78a035165a,start X-Google-Attributes: gid110568,public X-Google-Language: ENGLISH,ASCII-7-bit Path: arc1-ca.pugleaf.net!g2news1.google.com!news2.google.com!proxad.net!newsfeed.icl.net!logbridge.uoregon.edu!pln-w!spln!rex!extra.newsguy.com!newsp.newsguy.com!enews1 From: "Colin J Gall" <colin@collywobbles.net> Newsgroups: bit.listserv.coco Subject: Flickery graphics Date: Thu, 11 Nov 2004 00:38:44 -0000 Organization: http://extra.newsguy.com Lines: 12 Message-ID: <cmudt10150m@enews1.newsguy.com> NNTP-Posting-Host: p-207.newsdawg.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1437 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1441