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Article #43493minimal systems (was Re: Best CoCo Game of All)
From: Scott McGee
Date: Tue, 30 Nov 1993 19:56
Date: Tue, 30 Nov 1993 19:56
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3846 bytes
Joel writes: > It's wierd, but when you're developing stuff on a cassette based >system, you don't really mind or think about what a pain it is if you >have not yet been spoiled by a disk system. I know I used to write >lots of stuff while I was learning how to program on tape systems for >years and wondered why everyone shuddered when I mentioned I only had a >tape drive... after I got a disk drive, though, I wondered how I lived >before! Same thing when I had my MM/1 but no hard drive for about a year. >Since I never had a HD before, I really didn't mind waiting... now there's >no way I could live without my HD! :) > You know, I was that way too. For a LONG time, I only had a cassette coco system. I had originaly gotten a 16K Standard Basic Coco 2. I had purchased an Extended Basic ROM and installed it myself (it was NOT easy buying it without purchasing installation for an extra $25!). After quite a while, I soldered another 16K RAM set on top for a piggyback 32K machine. Almost everyone else I heard about had 64K by then. By the time I got 64K in it, most people were talking about OS-9 (which I didn't have) and even more memory. Somewhere along the line, I aquired a pair of disk drives, but by then, all the others were adding hard drives. I finally got a color tv for my Coco about time most people got monitors. I finally got a Coco 3 just before they dropped to $99 (was really bummed out too!) and people were talking about how nice the 1 Meg upgrades were by the time I got my 512K upgrade. I never did have a hard drive on my Coco. I didn't get a monochrome monitor until after everyone was talking RGB monitors on the coco 3. My first color monitor was purchased because I was already planning to get an MM/1, and only had it on my Coco for about six months. Now, it seems kinda different. I was an early purchaser of an MM/1. I had the hard drive for it about three months before I got the I/O board. I added 2 Meg to it early on. I also got the new backplane, and populated it right away. Now I have one of the first four accelerators and have 11 Meg of RAM. I have also played with OS-9 ver 2.5 and am going to give installing ver. 3.0 soon. It's kinda weird how things change. I remember when advertising that a game would run on a 4K Coco was a selling point. I had a huge collection of software on tapes. I had gotten really good at tape stuff. I could tell a bad save by listening to it! Now, I write applications that are over a megabyte in size (Microware's Fastrak FtMake makefile editor for example), and only use removable media for transport between home and work (and that is being replaced by UUCP transfers!). Well, now that I'm off on a nostalgia trip, I think I'll go home and dig out my first Coco. Anyone know where I can get a set of RAM chips for a Coco 2? Scott -- When in danger, | If it has my name on it, it must be MY opinion! or in doubt, |______________________________________________________ run in circles, | Email to: scream and shout! | smcgee@microware.com (Scott McGee)
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110568,a0005e6b926a33fc,start X-Google-Attributes: gid110568,public X-Google-ArrivalTime: 1993-11-30 14:58:46 PST Path: arc1-ca.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!auvm!MICROWARE.COM!smcgee Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU Newsgroups: bit.listserv.coco Return-Path: <@AUVM.AMERICAN.EDU:COCO@PUCC.BITNET> Message-ID: <9311301956.AA05717@wales> Date: Tue, 30 Nov 1993 13:56:50 CST Reply-To: Scott McGee <smcgee@MICROWARE.COM> Sender: COCO - Tandy Color Computer List <COCO@PUCC.BITNET> From: Scott McGee <smcgee@MICROWARE.COM> Subject: minimal systems (was Re: Best CoCo Game of All) Lines: 55