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Article #43513Re: Best CoCo Game of All
From: coco-sysop
Date: Wed, 01 Dec 1993 16:43
Date: Wed, 01 Dec 1993 16:43
42 lines
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2771 bytes
>Reply to Item 2188879 93/11/30 13:55
>From: COCO@PUCC.PRINCETON.EDU@INET# Internet Gateway
>Sub: Re: Best CoCo Game of All
>From <@PUCC.PRINCETON.EDU:COCO@PUCC.PRINCETON.EDU> Wed Dec 1 14:58:09
>Heh heh. I remember that easter egg in ADVENTURE! That was cool! Nope,
>no hidden name. You have to hold the fire button down for something like
...how to deleted...
>and enter the room... the monster in it heads for you... then exit the
>room... the monster gives up and goes to its home position... repeat. :)
Coolness in itself <g>.
>I used a plain old EDTASM cartridge. I sent Tandy a cassette tape that
>they could CLOADM into memory and then EXEC. When Dale submitted
Wow. I never thought of games coming out that way. I always expected them
to come from existing companies (ala the Bjork involvement with DataSoft
over Zaxxon). How old where you when you got the published? Any ideas on
how many copies where made/sold?
>he went one better... he actually programmed it into a ROM and sent it in!
>He mounted it in a Tandy cartridge case. Which of his game cartridges did
>he sacrifice to do this? Why, Dino Wars, of course!
<g to Dino Wars> That's pretty impressive... I guess Tandy thought so,
too. We did have some really good games but at the time I was too busy
watching the Commodore 64 guys brag about their games with all their custom
graphics/sound chips helping out. Blah.
>Dale felt very strongly that the wave of copycat games at that time was
>pretty pathetic... he wanted to write completely ORIGINAL games with new
>concepts instead of what he called "Space Invaders Clone # 243." So he
I recall those days. There where "Space Invader" type games (now I guess
we'd call them 'shooters') and "Donkey Kong" type games (now called platform
games?) among others. Heh.
Rick, what do you do now? How many games did you write for the CoCo (or any
other system for that matter)?
Allen C. Huffman -/- Sub-Etha Software
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110568,39e0c104e390f1d1 X-Google-Attributes: gid110568,public X-Google-ArrivalTime: 1993-12-01 13:23:36 PST Path: arc1-ca.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!auvm!GENIE.GEIS.COM!coco-sysop Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU Newsgroups: bit.listserv.coco Return-Path: <@AUVM.AMERICAN.EDU:COCO@PUCC.BITNET> X-Genie-Id: 7209643 X-Genie-From: COCO-SYSOP Message-ID: <9312011823.AA20437@relay2.geis.com> Date: Wed, 1 Dec 1993 17:43:00 BST Reply-To: coco-sysop@GENIE.GEIS.COM Sender: COCO - Tandy Color Computer List <COCO@PUCC.BITNET> From: coco-sysop@GENIE.GEIS.COM Subject: Re: Best CoCo Game of All Lines: 41