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Article #43554Re: Best CoCo Game of All Time?
From: Jesse Oberreuter
Date: Mon, 22 Nov 1993 21:37
Date: Mon, 22 Nov 1993 21:37
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On Mon, 22 Nov 1993, Chris Strickland wrote:
> What's the little work you were talking about for P51 on the Coco 3?
> I'd like to get it working on my two coco 3's.
Hmmm, I really can't tell you any more; it has just been too long. I
recall the fix involving getting the CoCo III to drop into an earlier
version of Basic before running the game. I probably got around to
hacking the P-51 code to fire right up, but all of that is lost to the past.
I had all sorts of game hacking fun back then! Color and higher
speed for Pit Stop II, Meteors, Zaxxon, Donky_King (you can go a long ways
w/ 255 lives :), etc. My most famous one though, was adding Joystick
support for Chess. What's this you say? It already had joystick support?
They all had a big laugh at me at the club for that one...
--
Jesse Oberrueter (KB7PSG)
joberreu@seattleu.edu
kb7psg@n7hfz.wa.usa.na
"For the world is hollow, and I have touched the sky!"
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110568,fe179c85ff13a35b X-Google-Attributes: gid110568,public X-Google-ArrivalTime: 1993-11-22 17:30:05 PST Path: arc1-ca.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!paladin.american.edu!auvm!SEATTLEU.EDU!joberreu Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU Newsgroups: bit.listserv.coco Return-Path: <@AUVM.AMERICAN.EDU:COCO@PUCC.BITNET> Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Message-ID: <Pine.3.07.9311221331.A1064-a100000@bach> Date: Mon, 22 Nov 1993 13:37:32 -0800 Reply-To: Jesse Oberreuter <joberreu@SEATTLEU.EDU> Sender: COCO - Tandy Color Computer List <COCO@PUCC.BITNET> From: Jesse Oberreuter <joberreu@SEATTLEU.EDU> Subject: Re: Best CoCo Game of All Time? In-Reply-To: <9311221351.AA29672@bach.seattleu.edu> Lines: 21