Thread View: bit.listserv.nettrain
1 messages
1 total messages
Started by Gill, Kathy
Tue, 04 May 1999 00:00
Re: web use/response time
Author: Gill, Kathy
Date: Tue, 04 May 1999 00:00
Date: Tue, 04 May 1999 00:00
43 lines
2254 bytes
2254 bytes
I found this article by Jakob Neilsen on multi-media, located on the W3C web site: Guidelines for Multimedia on the Web http://www.w3j.com/5/s3.nielsen.html Response Time Many multimedia elements are big and take a long time to download with the horribly low bandwidth available to most users. It is recommended that the file format and size be indicated in parentheses after the link whenever you point to a file that would take more than 15 seconds to download with the bandwidth available to most users.... [snip] The 15-second guideline in the previous paragraph was derived from the basic set of response time values that have been known since around 1968. System response needs to happen within about 10 seconds to keep the user's attention, so users should be warned before slower operations. On the Web, current users have been trained to endure so much suffering that it may be acceptable to increase the limit value to 15 seconds. If we ever want the general population to start treating the Web as more than a novelty, we will have to provide response times within the acceptable ranges, though. <end snippet> That said, I think most WWW users will wait more than 10 seconds if *something* is happening [ie, they can see a download occurring]. I still subscribe to the "hold your breath" test, however. ;-) Kathy Kathy E. Gill AT&T Wireless, NBO Deployment Redmond Town Center, Bldg 4, 3155B 425.580.6459 mailto:kathy.gill@attws.com You can discover more about a person in an hour of play than in a year of conversation. -- Plato
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads