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Article #172Amusement Park Physics Advice
From: gibson
Date: Sun, 07 May 1995 00:00
Date: Sun, 07 May 1995 00:00
73 lines
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3428 bytes
From: Chris Deyo and Alan Gibson =09 Rochester Adams High School =09 Rochester Hills, MI Regarding: Amusment Park Physics Labs Background: We have been doing Physics Labs at Cedar Point for over 10=20 years. We do a motion lab on the bus that we adapted from the AAPT Amuseme= nt=20 Park Physics Group under Carol Escabar and others. We have the students do= =20 two other labs that we have stolen, borrowed etc, from other physics=20 teachers all over the the country. The students spend from 4-6 hours=20 working on the labs and we end up with an awesome load of labs to grade. E= ven when we went to partners=20 a few years ago the load is still unreasonable. We are thinking about=20 requiring less paper work from our students and hopefully getting more thou= ght. Accordingly, we are looking for feed back from our fellow physics teachers. Chris has written the following as the starting point for our discussion about what we would like to do this year. If you could give us your impression of this first draft by Tuesday, we would be very appreciative. We are thinking about having our students develop their own Cedar Point labs using the guide lines that follow.=20 One of the most exciting places to see the ideas we have studied this year in action is on the rides at Cedar Point. We would like you and your partn= er (2 people) to take two of the concepts listed below and analyze a ride of your choice with respect to these concepts. We would like to see a large variety of rides examined. WE WILL PROBABLY ASSIGN RIDES TO THE TEAMS SO THAT WE DON=D5T GET 45 MAGNUM= =20 LABS. Energy Transformations and Conservation Impulse and Momentum change and Conservation of Momentum. Inertia Circular Motion Acceleration Apparent Weightlessness Design for biological sensation CAN YOU ADD TO THIS LIST? ANY REACTION TO INDIVIDUAL CONCEPTS? To successfully complete this portion of the lab you should prepare ahead o= f time. Identify the ride you will examine. A good diagram is a necessity. Include a description of how the concept is demonstrated or applied at=20 KEY sections of the ride. You should show a person's motion throughout the= =20 section on your diagram. =20 Explain how a person interprets (what sensations are felt) the application of the concept. Take data and calculate numerical values for these concepts at specific locations. Be specific and complete. You may choose any ride you wish, but be sure to apply the two concepts you chose through the entire circuit of the ride. Prepare in advance. Think about the equations you may need to perform calculations. Talk together and write down how you expect to feel at specific locations on the ride and then compare it to how you actually feel when you are on it. THANKS=20
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 16cfd8,d3561745ccdd0d92,start X-Google-Attributes: gid16cfd8,public From: gibson <gibson@Oakland.edu> Subject: Amusement Park Physics Advice Date: 1995/05/07 Message-ID: <Pine.3.89.9505071725.A14514-0100000@vela.acs.oakland.edu> X-Deja-AN: 102211320 sender: Sharing resources for high school physics <PHYSHARE@PSUVM.PSU.EDU> comments: Gated by NETNEWS@AUVM.AMERICAN.EDU content-type: TEXT/PLAIN; CHARSET=US-ASCII mime-version: 1.0 reply-to: gibson <gibson@Oakland.edu> newsgroups: bit.listserv.physhare