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Started by Bob Estes
Sun, 08 Jan 1995 21:21
Re: teaching with computers
Author: Bob Estes
Date: Sun, 08 Jan 1995 21:21
Date: Sun, 08 Jan 1995 21:21
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2216 bytes
I would like to add something to what has been said about the value of computer simulations in particular. I think a simulation that allows students to gain experience with applying physical principles to realistic simulated experiments can be valuable. I think there is no question that there is more motivation and satisfaction to be obtained in a "practical" application of physical laws than in going through virtually the same steps in working a stated problem. A well-designed and presented simulation can provide a situation that is just as engaging as a real experiment to a student. I'm speaking of simulations that require thought, measurement, and analysis. Redish's note in the Nov-Dec 1993 issue of Computers in Physics made the point about the inferiority of the arcade game sort of simulation very well. Secondly there are simulations of experiments that are just flat impossible to do in a real classroom. Most modern physics experiments fit into this category. My own simulation of a particle-detector (Chamber Works) fits into this category (and I hope into the good sort I described in the preceding paragraph). In summary, I'm for the simulations that allow students to "play physicicst" not play God. I'm totally convinced that computer simulations will be a very important part of physics learning in the future. Bob Estes Harard-Smithsonian Center for Astrophysics 617/495-7261 estes@cfa.harvard.edu (onscrn @aol.com for info about Chamber Works for Macintosh)
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