Thread View: borland.public.cppbuilder.database.multi-tier
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Started by Tom Barfoot
Tue, 01 Feb 2000 00:00
Practical Limits
Author: Tom Barfoot
Date: Tue, 01 Feb 2000 00:00
Date: Tue, 01 Feb 2000 00:00
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1171 bytes
Are there any limitations as to the number of database objects that should be placed in one server ? I'm wondering how many client connections a particular server can handle, especially if the server app. is large and contains many components. Is it better policy to split the server side into several smaller apps, and if so, can those apps "use" each other to get information, and do joins etc. The configuration I'm using is as follows: Dell Server (HW) 2 processor, 500meg ram, raid array. BCB 3.0 Multi-tier implementation. ( 1 Server so far, 25 objects ), standard client stuff, many controls. -- Tom Barfoot
Re: Practical Limits
Author: Mark Cashman (TeamB)
Date: Tue, 01 Feb 2000 00:00
Date: Tue, 01 Feb 2000 00:00
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Hi, Tom! Practicality can't be assessed in the abstract. Generally, if you know the task switching overhead, the typical and spike request processing time, you can simulate when saturation of the processor will cause queuing, and how long the delays will be. Ideally you need to model all this based on some estimation of the size of each request and the inter request arrival times and so forth. A variety of queuing theory models could be applicable. Alternatively, hammer the server with automated tools generating requests and watch when it actually saturates. ------ Mark Cashman, TeamB C++ Builder http://www.temporaldoorway.com/programming/index.htm C++ Builder, JBuilder programming information Home of The C++ Builder Programmer's Webring - Join us! ------
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