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Article #1335Re: Install Indy 9.0.17 on Builder 6
From: Frank Burleigh
Date: Wed, 07 Feb 2007 01:21
Date: Wed, 07 Feb 2007 01:21
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3941 bytes
Remy Lebeau (TeamB) wrote: > "Paul at NCF" <notplmacca@clara.co.uk> wrote in message > news:45c78d7b$1@newsgroups.borland.com... > >> I thought that in Indy 9 is converted (compiled) the PAS files in to >> the HPP files, they weren't there to start off with (just looked at > my archive). > > Yes, the Pascal compiler does produce HPP files during compiling - > IF - the command-line parameters tell it to. Which leads me to think > that people are not installing Indy in the correct manner to begin > with. I do compile both Indy 9 and 10 from command-line scripts, and > HPP files are always generated properly. > > > Gambit Comprehensive documentation would be welcome. But I can also see how time-consuming such a production might be in a moving project that has to support 5 versions of two compilers.... I see people asking both about BCB6 and BDS 2006, sometimes for Indy 10. Last year, when I migrated from another library to Indy, I spent some quality time getting Indy 9 to work enough with C++ in BDS 2006 in one project that I could build working software. I think I link specific OBJ files to get it all to work. It's not good--hard to understand why it works and certainly hard to reproduce. (Some LIBs are also linked.) Yesterday I decided to try Indy 10 with C++ in BDS 2006 again--because it looks like you've worked to make Indy 10 work with Borland's more recent C++ compiler and IDE environments. I've done these things: - added a SetupCA (10) to computil.dpr that knows where to find BDS 2006's bin directory. - updated fullc6.bat to be aware of BDS 2006, including using dcc32's command line switches that make HPP and OBJ files during the compile (-NO, -NH, -JPH). These changes appear to compile without error. I now see HPP and OBJ files but don't really know what other files should be made. - So I get five BPLs in the C6 directory (as before), but also get HPP and OBJ files there. I'd guess I could add that directory--C6--to my include path, install the BPL files, and be pretty close to having a working VCL approach for Indy 10 in a C++ VCL project. Do you agree? - I'd also like to have working LIBs. When I worked on this last year, the fullc6.bat file made LIB files using a response file I got from the zip file for some other version of Indy 9. Fullc6.bat doesn't seem to make LIBs now, so I don't know what LIB files need to be made or which OBJ files to put in each. Without that knowledge it would likely be a fool's errand to spend much more time on this--I might have cascading unresolved references and never know how to get back on track. So I look forward to your guidance, Remy. Thanks!
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X-Google-Thread: 11508e,e2e190a4b84a21ed X-Google-Attributes: gid11508e,public X-Google-Language: ENGLISH,ASCII-7-bit Date: Tue, 06 Feb 2007 20:21:16 -0500 From: Frank Burleigh <burleigh@indiana.edu> User-Agent: Thunderbird 2.0pre (Windows/20070205) MIME-Version: 1.0 Newsgroups: borland.public.cppbuilder.internet.socket Subject: Re: Install Indy 9.0.17 on Builder 6 References: <45c41159@newsgroups.borland.com> <45c41430@newsgroups.borland.com> <45c4190a$1@newsgroups.borland.com> <45c4222b$1@newsgroups.borland.com> <45c4a43c@newsgroups.borland.com> <45c4afda$1@newsgroups.borland.com> <45c5ed1c@newsgroups.borland.com> <45c78d7b$1@newsgroups.borland.com> <45c7db6d$1@newsgroups.borland.com> In-Reply-To: <45c7db6d$1@newsgroups.borland.com> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 156.56.198.114 Message-ID: <45c92987@newsgroups.borland.com> X-Trace: newsgroups.borland.com 1170811271 156.56.198.114 (6 Feb 2007 17:21:11 -0800) Lines: 57 Path: arc1-ca.pugleaf.net!g2news2.google.com!news1.google.com!newsfeed.gamma.ru!Gamma.RU!newsfeed.media.kyoto-u.ac.jp!newsfeeds.ihug.co.nz!ihug.co.nz!newsgroups.borland.com!not-for-mail