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Article View: borland.public.cppbuilder.internet.socket
Article #3063

Re: Indy9 and BCB6 again

#3063
From: Max
Date: Tue, 29 Nov 2005 21:42
55 lines
2642 bytes
Remy Lebeau (TeamB) schreef:
> "Max" <nomail@4me.nl> wrote in message
> news:438cb38c$1@newsgroups.borland.com...
> 
> 
>>Are you really sure about this?
> 
> 
> Yes, I am.  I have Indy 9.0.50 installed in BCB6 right now, and FULLC6.BAT
> always works perfectly for me whenever I (re)install Indy 9.
> 
> 
>>The way to install Indy is very confusing for me.
> 
> 
> There is nothing confusing about it.  Run FULLC6.BAT and then use the IDE's
> "Install Packages" menu item to add the newly-compiled designtime package
> into the IDE, and then make sure that Indy is in your project's search
> paths.
> 
> 
>>The document in the knowledgebase tells to remove the Indy8
>>files by hand
> 
> 
> That is correct.  There is no uninstaller for Indy 8.  Indy 8 must be
> removed in order for Indy 9 to function properly.
> 
> 
>>the ReadMe.txt file in the Indy distribution mentions that for
>>BCB6 it is not workable to delete the old Indy8 files as there are
>>so many files in several paths.
> 
> 
> The KB tells you exactly where they are and what to delete.
> 
> 
> Gambit
> 
> 
Thanks Remy,

I gave it another try and it looks like I'm successfull this time. I had 
to perform some extra actions to make it work. I'm not sure about this, 
but aren't .BPI files version dependant? After removing files as stated 
in the KB the files Lib\Debuk\indy.bpi and Lib\Release\indy.bpi were 
still in the BCB6 environment. They might have stopped me at earlier 
tries...

Regards,

-- 
Max

C++U2
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Subject: Re: Indy9 and BCB6 again
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