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Thread View: borland.public.cppbuilder.internet.socket
3 messages
3 total messages Started by ActuaryOne Fri, 21 Mar 2008 02:16
[ILINK32 Error] Fatal: Unable to open file 'IDSYSWIN32.OBJ'
#292
Author: ActuaryOne
Date: Fri, 21 Mar 2008 02:16
8 lines
1652 bytes
I have an app that calls a routine in a separate lib...that lib and its cpp 
file use indy10 to send email and get files from the internet...
This app has no indy objects on its forms [ as I don't need them]....but 
obviously I need in include ???? in the app to resolve the external...I've 
added Indycore.lib to the project...but it'd be a guess as to what other 
Indy10libs I need...I searched the codegear dirs and find no reference to an
file 'IDSYSWIN32.OBJ' ...but there are several .hpp and .dcu files that bear 
the same name...any help would be appreciated...thanks in advance. 
Re: [ILINK32 Error] Fatal: Unable to open file 'IDSYSWIN32.OBJ'
#293
Author: Remy Lebeau (TeamB)
Date: Fri, 21 Mar 2008 02:31
14 lines
1396 bytes
"ActuaryOne" <charlesleggette@earthlink.net> wrote in message 
news:47e31a7a@newsgroups.borland.com...

> This app has no indy objects on its forms [ as I don't need them]....
> but obviously I need in include ???? in the app to resolve the external...
> I've added Indycore.lib to the project...

Indy 10 uses 3 packages, not 1 - IndySystem, IndyCore, and IndyProtocols. 
IdSysWin32 (which is no longer used by Indy 10, BTW) was part of the 
IndySystem package.


Gambit 
Re: [ILINK32 Error] Fatal: Unable to open file 'IDSYSWIN32.OBJ'
#353
Author: ActuaryOne
Date: Sat, 22 Mar 2008 11:21
19 lines
1832 bytes
Thanks. Perfect...links like a charm.
"Remy Lebeau (TeamB)" <no.spam@no.spam.com> wrote in message 
news:47e32015@newsgroups.borland.com...
>
> "ActuaryOne" <charlesleggette@earthlink.net> wrote in message 
> news:47e31a7a@newsgroups.borland.com...
>
>> This app has no indy objects on its forms [ as I don't need them]....
>> but obviously I need in include ???? in the app to resolve the 
>> external...
>> I've added Indycore.lib to the project...
>
> Indy 10 uses 3 packages, not 1 - IndySystem, IndyCore, and IndyProtocols. 
> IdSysWin32 (which is no longer used by Indy 10, BTW) was part of the 
> IndySystem package.
>
>
> Gambit
> 
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