Article View: borland.public.cppbuilder.multimedia
Article #279Re: Joystick Button Problems
From: Darren Dwyer
Date: Thu, 30 Dec 2004 00:01
Date: Thu, 30 Dec 2004 00:01
84 lines
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3672 bytes
try http://BCB-Tools.com for the TDx_Input_Library, which will allow you to check these buttons Darren Dwyer, http://BCB-Tools.com "Edward" <eduglobo2004@globo.com> wrote in message news:41b8a82b$1@newsgroups.borland.com... > Ok > > Thank You Gambit. > > I will search some samples in Direct X. > > To much thinks to do and to few time to study. > > Edward > > > "Remy Lebeau (TeamB)" <no.spam@no.spam.com> wrote in message > news:41b8a4c7$1@newsgroups.borland.com... > > > > "Edward" <eduglobo2004@globo.com> wrote in message > > news:41b89609@newsgroups.borland.com... > > > >> If is illegal, why exist? > > > > They exist because the same VCL is shared between both Delphi and BCB, but > > the VCL is written in Delphi Pascal, not C++. They are legal in Delphi, > > because Delphi Pascal has different rules regarding how objects are > > created > > than C++ does. Being written in Pascal, the VCL in BCB follows the Delphi > > rules, not the C++ rules. That is why those events are dangerous to use > > in > > C++ but not in Delphi. > > > >> I can use FormActivate in the place of FormCreate? > > > > The OnActivate event is not a constructor. Not only that, it can be > > triggered multiple times, so you have to watch out for that. > > > >> void __fastcall TFormPrincipal::FormClose(TObject *Sender, TCloseAction > >> &Action) > > <snip> > >> in the place of FormDestroy ? > > > > The OnClose event is not always guaranteed to be triggered. There are > > situations where it is skipped, so your clean up code would not be called > > at > > all. That is why I told you to use the actual destructor instead. > > > > It seems to me that you are focusing too much on the Object Inspector and > > not enough on the actual code. > > > >> Why i CAN NOT get the butons 5,6,7 and 8 of my USB Joystick? > > > > The message you are catching does not support those buttons in the first > > place. It only supports the first four buttons. > > > > Rather than using the Joystick API, I would suggest you use DirectX > > instead, > > specially DirectInput. Microsoft even says that the Joystick API has been > > superseded by DirectInput because it has more features for supporting > > modern > > technology. > > > > > > Gambit > > > > > > --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.722 / Virus Database: 478 - Release Date: 18/07/2004
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X-Google-Thread: 10d0fc,734fce58ab6581e5 X-Google-Attributes: gid10d0fc,public X-Google-Language: ENGLISH,ASCII-7-bit From: "Darren Dwyer" <darren@bcb-tools.com> Newsgroups: borland.public.cppbuilder.multimedia References: <41b88a74@newsgroups.borland.com> <41b88bd4$2@newsgroups.borland.com> <41b89609@newsgroups.borland.com> <41b8a4c7$1@newsgroups.borland.com> <41b8a82b$1@newsgroups.borland.com> Subject: Re: Joystick Button Problems Date: Thu, 30 Dec 2004 11:01:44 +1100 Lines: 86 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 NNTP-Posting-Host: 210.50.177.222 Message-ID: <41d34453@newsgroups.borland.com> X-Trace: newsgroups.borland.com 1104364627 210.50.177.222 (29 Dec 2004 15:57:07 -0800) Path: arc1-ca.pugleaf.net!g2news1.google.com!news4.google.com!news.glorb.com!feeder.enertel.nl!nntpfeed-01.ops.asmr-01.energis-idc.net!216.196.110.149.MISMATCH!border2.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!pe2.news.blueyonder.co.uk!blueyonder!news-peer-test!btnet!newsfeed.bt.es!caladan.landsraad.net!newsgroups.borland.com!not-for-mail