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Article #519BCB and game dev
From: Cameron Stoner
Date: Tue, 02 Dec 2003 03:38
Date: Tue, 02 Dec 2003 03:38
9 lines
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1243 bytes
Hi all, I have been doing a lot of searching on the internet for code and generally game libraries and code was developed using VC++6 and I wanted to know how much is really being made with BCB. Why would you want to use BCB over VC++ too? Thanks, Cameron Stoner
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d0fc,cdf45a822a1860f5,start X-Google-Attributes: gid10d0fc,public X-Google-ArrivalTime: 2003-12-01 19:39:17 PST From: "Cameron Stoner" <wolf_binary@hotmail.com> Newsgroups: borland.public.cppbuilder.multimedia Subject: BCB and game dev Date: Mon, 1 Dec 2003 21:38:36 -0600 Lines: 11 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 NNTP-Posting-Host: 204.251.139.55 Message-ID: <3fcc08f4$1@newsgroups.borland.com> X-Trace: newsgroups.borland.com 1070336244 204.251.139.55 (1 Dec 2003 19:37:24 -0700) Path: arc1-ca.pugleaf.net!archiver1.google.com!news2.google.com!news.maxwell.syr.edu!newshosting.com!news-xfer2.atl.newshosting.com!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!newsgroups.borland.com!not-for-mail