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Thread View: borland.public.cppbuilder.multimedia
2 messages
2 total messages Started by Nicholas Gessler Thu, 28 Jun 2001 00:55
Sonification
#1206
Author: Nicholas Gessler
Date: Thu, 28 Jun 2001 00:55
9 lines
1346 bytes
Can anyone suggest a simple way of obtaining audio output from a table of
numbers?  I'm writing simulations and would like a sound output that
represents the state of the system.  Something like visualization, only
audible.  I used to use "beep" but it is not implemented on Windows 98.  Is
there a workaround?  Can someone show me a simple way to implement something
like "beep(frequency, duration)"?

Hopefully,
Nick
Re: Sonification
#1208
Author: The Dreamer
Date: Thu, 28 Jun 2001 12:25
26 lines
1826 bytes
Well, your're right, it seem as if w98 does not support Beep() anymore, but
winnt (even 2k) does, if this might be of value for you.
but there is a set of procedures called 'bleepint', with which you might
have some success. check it out at
http://www.apollod.omnia.co.uk/aa/delphi.html
otherwise you also could use the multimedia-api of windows to output values
using a soundboard.

cya, oli.


"Nicholas Gessler" <gessler@ucla.edu> wrote in message
news:3b3a8083_2@dnews...
> Can anyone suggest a simple way of obtaining audio output from a table of
> numbers?  I'm writing simulations and would like a sound output that
> represents the state of the system.  Something like visualization, only
> audible.  I used to use "beep" but it is not implemented on Windows 98.
Is
> there a workaround?  Can someone show me a simple way to implement
something
> like "beep(frequency, duration)"?
>
> Hopefully,
> Nick
>
>
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