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Thread View: borland.public.cppbuilder.multimedia
2 messages
2 total messages Started by Ernesto Bascon Pantoja Fri, 27 Jul 2001 20:03
Audio buffering
#1221
Author: Ernesto Bascon Pantoja
Date: Fri, 27 Jul 2001 20:03
16 lines
1317 bytes
Hola:

I'm developing a audio generation application using CB4;
my problem is that I generate several audio blocks (when the user press a
PLAY button) and I want to play them sequencially (in real time, like
Winamp) and I have some problems to synchronize my audiogenerator with the
audio buffers, playing, stoping, pausing, etc.

Does anybody know how can I synchronize both or a nice way to program the
audiobuffer?

Saludos



Ernesto
Re: Audio buffering
#1223
Author: Doctor Fission
Date: Tue, 31 Jul 2001 02:43
5 lines
1131 bytes
just a suggestion, Direct X offers nice audio control, i don't know much
about using it, but have heard many success stories, and from what i know
they have an easy to use buffer. Hope it helps a little.

~Fission
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