Thread View: borland.public.cppbuilder.multimedia
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Started by Ernesto Bascon Pantoja
Fri, 27 Jul 2001 20:03
Audio buffering
Author: Ernesto Bascon Pantoja
Date: Fri, 27 Jul 2001 20:03
Date: Fri, 27 Jul 2001 20:03
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1317 bytes
Hola: I'm developing a audio generation application using CB4; my problem is that I generate several audio blocks (when the user press a PLAY button) and I want to play them sequencially (in real time, like Winamp) and I have some problems to synchronize my audiogenerator with the audio buffers, playing, stoping, pausing, etc. Does anybody know how can I synchronize both or a nice way to program the audiobuffer? Saludos Ernesto
Re: Audio buffering
Author: Doctor Fission
Date: Tue, 31 Jul 2001 02:43
Date: Tue, 31 Jul 2001 02:43
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just a suggestion, Direct X offers nice audio control, i don't know much about using it, but have heard many success stories, and from what i know they have an easy to use buffer. Hope it helps a little. ~Fission
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