Thread View: borland.public.cppbuilder.multimedia
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Started by Dragons Master
Fri, 28 May 2004 19:11
2 questions regarding MP3 files.
Author: Dragons Master
Date: Fri, 28 May 2004 19:11
Date: Fri, 28 May 2004 19:11
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Hello Folks, I have 2 questions.. 1) I was wondering if there's a way other than using the TMediaPlayer component to play MP3 files. Also I was wondering how I can prevent the program from terminating in cases of an error with the TMediaPlayer (for e.g. if the file doesn't exist or if the machine doesn't have a sound card). 2) I am creating a game and I was wondering if it's possible to have a .mp3 file inside a resource file. Also if this is possible how do I call it? I'm not a pro @ using resource files, if u guys have an example I would be grateful but I know it's rude to ask so I could look myself, I just need to know if it's possible and how to put a .mp3 file inside a resource file. Thanks a lot fellas, - Ben Bond Pere
Re: 2 questions regarding MP3 files.
Author: Rodrigo G�mez
Date: Sat, 29 May 2004 22:05
Date: Sat, 29 May 2004 22:05
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about 1) There are a lot of libraries out there that let you play mp3 files. MMTools comes to my mind, but there are a lot. about 2) I won't go near from using TMediaPlayer from a game! In a game you need speed and more speed. Again, the previos one solves this. About the resource files, yes, it should be possible to do this, and maybe some of the libraries have already implemented this. I haven't done it, but in the worse case, you could create the code to access it and put the audio in a TMemoryStream, and at least MMTools allows you to play from a TStream decendant. HTH -- Rodrigo G�mez http://rgomez.msa.com.mx/gallery/ "Dragons Master" <webmaster@dgemu.com> escribi� en el mensaje news:40b7807f$1@newsgroups.borland.com... > Hello Folks, > > I have 2 questions.. > 1) I was wondering if there's a way other than using the TMediaPlayer > component to play MP3 files. Also I was wondering how I can prevent the > program from terminating in cases of an error with the TMediaPlayer (for > e.g. if the file doesn't exist or if the machine doesn't have a sound > card). > > 2) I am creating a game and I was wondering if it's possible to have a > .mp3 file inside a resource file. Also if this is possible how do I call > it? I'm not a pro @ using resource files, if u guys have an example I > would be grateful but I know it's rude to ask so I could look myself, I > just need to know if it's possible and how to put a .mp3 file inside a > resource file. > > Thanks a lot fellas, > - Ben Bond Pere
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