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Article #13588

Re: Thread synchronisation - Question

#13588
From: Remy Lebeau (TeamB)
Date: Mon, 06 Oct 2003 16:32
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"Matt Heling" <heli@nospamheling.de> wrote in message
news:3f818e8c@newsgroups.borland.com...

> Does that apply for all "Objects" of the VCL (i.e. including
> NON-visual Objects and Components)

Yes, other than the thread-synchronization objects (TEvent,
TCriticalSection, etc).

> But I've read, especially TCanvas-Objects were "lockable"
> using the method Lock() to avoid other running threads's
> access until Unlock() is called after having painted to the
> Canvas directly.

That does not mean that the underlying drawing is going to be thread-safe
even with locking.  It depends on the actual device being drawn to whether
multithread-drawing to it is supported.  In my experience, drawing to a
Canvas from multiple threads doesn't usually work correctly.


Gambit
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Subject: Re: Thread synchronisation - Question
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