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Article #14501

Re: CreateCursor only for black&white cursors?

#14501
From: Bob Gonder
Date: Fri, 08 Aug 2003 22:24
22 lines
1690 bytes
Mauro wrote:

>I'm right with my topic??

Don't know. Why do you say black&white? I don't think color depth
makes much difference.

>If yes, how do the game programmers create cursors if they need a lot of them.

I would assume they use a paint program.

> I don't think that they use LoadCursor several times...

Why not?  I think I would.
HCURSOR Pointer = LoadCursor( hi, "PointingCursor");
HCURSOR BullsEye = LoadCursor( hi, "BullseyeCursor");
HCURSOR TurnLeft = LoadCursor( hi, "LeftCursor");
SetCursor(Pointer);
if( MouseOverTarget() )  SetCursor(BullsEye);

Or, depending upon their requirements, they might do away with cursors
altogether and just use sprites to simulate them.
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From: Bob Gonder <notbg@notmindspring.invalid>
Newsgroups: borland.public.cppbuilder.nativeapi
Subject: Re: CreateCursor only for black&white cursors?
Date: Fri, 08 Aug 2003 15:24:46 -0700
Organization: MindSpring Enterprises, Inc.
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