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Article #3920

Re: How to find if a DLL is still loaded

#3920
From: David Pratt
Date: Sun, 16 Apr 2006 05:30
25 lines
2180 bytes
"David" <davids@unite.com.au> wrote in message 
news:443c5e6a@newsgroups.borland.com...
>> I still don't understand what David (the op) is trying to achieve.
>
> The DLL sends messages to my app but I don't send messages back. If the 
> user exits the app then I would like to warn the user that there is still 
> a DLL trying to communicate with it before the user exits. Therefore I 
> need to know if the DLL is still in use.
>
> Actually I do have access to source code for the DLL so maybe I could do 
> something from the DLL end. I asked here once whether or not you could 
> send messages to a DLL and it wasn't a simple proposition either.
>
> regards
> david
>
Check this out:
  Since you are already considering re-writing code for the DLL, the DLLMain 
or DLL EntryPoint (Depends on whether you've selected MFC Compatability  or 
not) function takes as one of its parameters a reason code, of which one of 
the valid reason codes for the function to be called is 
"DLL_PROCESS_DETACH".  I would think you could use this to trap detach calls 
from apps and display your warning dialog from the DLL.  Correct me if I'm 
wrong, experts. 
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From: "David Pratt" <Prattaratt@sbcglobal.net>
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Subject: Re: How to find if a DLL is still loaded
Date: Sun, 16 Apr 2006 00:30:32 -0500
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