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Article #6349

Re: AnsiString and the LineFeed char

#6349
From: Remy Lebeau (TeamB)
Date: Tue, 17 May 2005 21:49
30 lines
2327 bytes
"Robert G. Hoover" <not.a.real.address@anywhere.sorry> wrote in message
news:428a506b$1@newsgroups.borland.com...

> I tried \r\n as you suggested and I see the \r\n characters in my TMemo.

That is only possible if you put them in the AnsiString that way to begin
with.  Assigning the Hint for a component does *not* convert '\r' nd '\n'
characters to "\\r" and "\\n" strings.

> I don't understand why my \n is not being interpreted correctly.

Please show your EXACT code.

> if I use TButton->Hint and set that value in the Object Inspector,
> then I get a \\n or \\r\\n in my AnsiString

As you should be.  You cannot type the '\r' and '\n' characters into the
Object Inspector.  You have to do it programmably, or alternatively modify
the DFM text directly, ie:

    object Button1: TButton
        Hint = 'click here'#13#10'to do something'
    end

Otherwise, when you type '\r' or '\n' into the Object Inspector, you really
are typing '\\' slash characters, not '\' espace characters.


Gambit
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Subject: Re: AnsiString and the LineFeed char
Date: Tue, 17 May 2005 14:49:34 -0700
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